Allow me to offer you a quick welcome to the forum from another newcomer to the forum! With that by way of introductions, on to the main topic.
So, you don't want any army like unto elves, yet an army that is evil. Shouldn't be too hard to find. For you, I would use one of four armies, namely, either goblins, a force based out of Dol Guldur, an army from Harad, or an army from Barad Dur itself. My reasoning: you don't want an army composed primarily of 'elites' for the given race. Hence, we exclude Easterlings and Uruk-hai.
Goblins- they work best in large numbers, are relatively affordable, and can be supported by lots of big, nasty things with lots of theme (which, personally speaking, I like). They don't have many named heroes, but seeing as there are Ringwraiths, one can solve that problem very easily for the evil side. Cave trolls are lovely in quantity and dragons are delightful (though I can't speak on Cave Drakes- I have not one).
Dol Guldur- This has the advantage of giving you a force based around regular orcs, but allowing for lots of regular, weak models, but you can support it with lots of other things, permitting for a varied collection and a force with a variety of tactical options. Along the same lines, Angmar might be worth looking into, though it has few heroes and a limited selection of warriors.
Barad Dur- Naturally has a large selection of warriors, several more elite troops to reinforce the line with, and some decent heroes to back them up. Not to mention Sauron, but he's a bit of a bigger hero.
Harad- The army is generally lower on the defense, but it tends to have more models due to lower points cost as a result. It also has a nice range of relatively cheap heroes that are deadly in combat. Also, there is a decent range of cavalry, and, of course, the giant Mumak.
Hope that helps a bit- happy building!
_________________ "...in the end the Shadow was only a small and passing thing: there was light and high beauty for ever beyond its reach.”
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