The One Ring
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First army
http://test.one-ring.co.uk/viewtopic.php?f=37&t=20173
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Author:  Khazad-Dum guard [ Fri Feb 04, 2011 2:03 pm ]
Post subject:  First army

Found a rich friend in my shop we will let me use his minis until i buy mines.He is so rich.I wish you could see his collection.We would play a campaing in wotr.
Anyway here is my army:
Murin guard
i have 1000 points to expand with no legendary formations or epic heroes no allies but can expad my Murin guard so i will took
+3 companies in Murin guard 120p.
3c. Dwarf ranger kinband with two handed weapons and captain 210p.
4c. Dwarf ranger kinband with bows 160p.
King champion 175p
Iron guard ancient 4c. +shieldbearer 265p.
2c.dwarf archer kinband 70p.
so 1000 points 6 mights 9 common companies 3 common formations 5 rare companies 2 rare formations 4 legendary companies 1 legendary formation
6/18 companies with bows 2/6 formations with bows so 1/3 of my army have bows.
He is gonna use misty mountains army so here is what the rules for his army:
Dragon of ancient times
Druzhag
600 points from the misty mountains army list no epic heroes and no balrog or dragon chosen.

So what do you think...

Author:  Shadowswarm [ Sun Feb 06, 2011 2:53 pm ]
Post subject:  Re: First army

dont bother with iron guard ancients, just use regular iron guard. also dont get teh shieldbearer

switch the dwarf archers and murins guard for a really big formatino of dwarves w/ an epic hero (every army must have an epic hero and you have none)

you'll also want to consider allying in someone like gandalf for his blinding light to help stop teh dragon

Author:  Slythar [ Wed Feb 09, 2011 2:43 am ]
Post subject:  Re: First army

Murin can be used as the army leader (legendary hero) and he can't add more Epics/Allies/Legendaries as per his match rules.

Moria has no siege so I'd get 2-3 Balista's, let him come to you and take out the dragon. Dwarves are very slow and generally if you have to forward to their position its not in your favor.

Stay out of defensive and difficult terrain while Druzag is alive. Murin's guard is a defensive unit so let him charge you and lock your shields. Stick to Dwarves with Shields/Dwarf Archers/Iron Guard for the rest of your army(not ancients). The Champion can protect the rear incase Druzag spawns creatures there or the Dragon flies over but chances are the Dragon will Kill your Champion that round so add more regular troops. If you have to use Rangers you could try Rangers with Bows/Dwarf Archers/Iron Guard which will eat up his Goblins/Spiders. Don't bother shooting the Dragon unless you can use your throwing weapons.

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