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600 point Isenguard http://test.one-ring.co.uk/viewtopic.php?f=37&t=21000 |
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Author: | garmenhord [ Sat Jun 18, 2011 10:36 am ] |
Post subject: | 600 point Isenguard |
Ok i don't know yet what will be the rules and scenario's that will be played. But i can add this on later. My forces are Ballista with crew (3guys) Isenguard troll Grima and Saruman 3 berserkers with torches one berserker 3 crossbows 25 pikes 26 shield 12 engineers ugluk and vaskru lurtz uruk captain 5 warg riders (2spear-2swords-1bow) 24 uruk hai scouts I need to have 600 points I think that i should not use the berserkers with torches - lurtz - balissta (only the captain i can use ..). Tacktics maybe added to - i have no experience with isenguard so far. I want to know the weak and strong points.. Of my force.. |
Author: | General Elessar [ Sat Jun 18, 2011 3:23 pm ] |
Post subject: | Re: 600 point Isenguard |
Don't you have any Orcs? |
Author: | garmenhord [ Sat Jun 18, 2011 3:26 pm ] |
Post subject: | Re: 600 point Isenguard |
No i don't have any, only goblins. But i think i have formed an army. 2captains - 4 berserkers - and then all pikes and shields No ranged - cause i don't have enough Xbows and scouts are poorly shooters Or one captain and 3 berserkers and the troll.. I think i will go for the first one unless u know something better of course |
Author: | whafrog [ Sat Jun 18, 2011 5:28 pm ] |
Post subject: | Re: 600 point Isenguard |
Vrasku and the three xbows can make a big difference, even if only psychological. If you go hero hunting, anybody D6 or less is likely to get a wound per turn. I'm not sure why you think scouts are poor shooters, they're as good as trackers, plus can hold their own in combat once the target options dwindle. Since you don't have a drummer to get into the fight faster, or cavalry for flanking, a few archers as a distraction isn't a bad thing. 3 berzerkers is probably enough for 600 points. I'd skip the troll... |
Author: | garmenhord [ Sat Jun 18, 2011 5:43 pm ] |
Post subject: | Re: 600 point Isenguard |
I have left the troll for what it is - replaced him by heavy armoured captains. I don't know about the crossbows to much.. they r quite immobile when shooting... And i really don't feel good about scouts.. and shooting 4+ and then they don't hit hard.. Can i do it witouth ranged units? Or are they really necessary? |
Author: | whafrog [ Sat Jun 18, 2011 5:55 pm ] |
Post subject: | Re: 600 point Isenguard |
garmenhord wrote: I don't know about the crossbows to much.. they r quite immobile when shooting... Sure, but they can dominate half the board. Find a perch and plunk away garmenhord wrote: Can i do it witouth ranged units? Or are they really necessary? Maybe it's just me, but the times I don't take any ranged units is when I either have really high numbers (goblins or orcs) and/or have a drummer and cavalry. Otherwise it's a slow march across the field and you can't avoid attrition. Plus uruks are expensive, the "elves of evil". Your numbers won't be high to start with, so if you arrive at melee with even numbers or less, depending on who you're facing you could be in trouble. |
Author: | garmenhord [ Sat Jun 18, 2011 5:58 pm ] |
Post subject: | Re: 600 point Isenguard |
Hm - so how many ranged units would u advice? Replace one hero by vaskru - and then 3 crossbows. Or only crossbows? Or just scouts? Or combination from both? |
Author: | Old Chestnut [ Fri Jun 24, 2011 3:51 pm ] |
Post subject: | Re: 600 point Isenguard |
Quote: Since you don't have a drummer to get into the fight faster, or cavalry for flanking, a few archers as a distraction isn't a bad thing. Good point I think you should make a drummer |
Author: | GothmogtheWerewolf [ Fri Jun 24, 2011 5:31 pm ] |
Post subject: | Re: 600 point Isenguard |
and use the rules of a black guard drummer |
Author: | garmenhord [ Fri Jun 24, 2011 10:10 pm ] |
Post subject: | Re: 600 point Isenguard |
i ll think about that drummer conversion - but i planned a banner first |
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