All times are UTC


It is currently Tue Nov 26, 2024 3:29 am



Post new topic Reply to topic  [ 11 posts ] 
Author Message
 Post subject: Isengard Raiders 500pts
PostPosted: Wed Aug 03, 2011 6:59 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri Jun 25, 2010 11:38 am
Posts: 555
Location: Hull, UK
Decided to get out the Uruks again :)
I've always used them with mahur because I love the speed on so many models, and now I've added a Black Guard Drummer allied in from Dol Guldor.

500 Pts - Isengard Raiders Roster

Hero (1#, 60 pts)
. . 1 Mauhúr, 60 pts (Mauhúr's Marauders; Relentless Pursuit; Hand Weapon; Armour)

Uruk-hai Horde (10#, 90 pts)
. . 10 Mauhúr's Marauders, 90 pts (Mauhúr's Marauders; Hand Weapon; Armour)

Uruk-hai Horde (16#, 160 pts)
. . 16 Mauhúr's Marauders, 160 pts (Mauhúr's Marauders; Hand Weapon; Armour; Shield)

Uruk-hai Horde (12#, 140 pts)
. . 1 Mauhúr's Marauders, 30 pts (Mauhúr's Marauders; Hand Weapon; Orc Bow; Armour; Horn)
. . 11 Mauhúr's Marauders, 110 pts (Mauhúr's Marauders; Hand Weapon; Orc Bow; Armour)

Minor Hero (1#, 45 pts)
. . 1 Black Guard Drummer [dg], 45 pts (Advance!; Hand Weapon; Heavy Armour)



Total Roster Cost: 495

5 pts spare.. I'm out of scouts with shields at the moment, but I will try to make some/acquire some so I can spend the 5pts :)

Movement 10" Uruks! Zoooom!

_________________
++ THE VANUS TEMPLE ++
Contact for commissions!
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Wed Aug 03, 2011 7:03 pm 
Loremaster
Loremaster
Offline

Joined: Mon Jun 06, 2011 7:07 am
Posts: 2088
Very well tactics... Your army will be very fast and also the drummer is very useful for this... :D
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Wed Aug 03, 2011 11:23 pm 
Loremaster
Loremaster
User avatar
Offline

Joined: Sun Apr 24, 2011 1:14 am
Posts: 1712
I really like the idea of the list but beware of dwarves as they would probably beat this army solely because of higher defence+abundance of F6....
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Wed Aug 03, 2011 11:47 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri Jun 25, 2010 11:38 am
Posts: 555
Location: Hull, UK
Cheers,
I don't see dwarves being too much of a problem.. I can run rings around them easily enough, they don't have spear support, and their D8 characters are still wounded on 6's. The F6 might be an issue.. but a very minor one.

_________________
++ THE VANUS TEMPLE ++
Contact for commissions!
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Sat Aug 06, 2011 10:41 am 
Loremaster
Loremaster
Offline

Joined: Sun Feb 21, 2010 6:48 pm
Posts: 1979
Location: Birmingham, UK
Images: 6
Where does the ten inch move come from?

_________________
"There are few left in Middle Earth like Aragorn, son of Arathorn." - Gandalf, Many Meetings
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Sat Aug 06, 2011 8:16 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Thu Jun 23, 2011 3:04 pm
Posts: 6308
Location: Wandering around looking for Middle-earth
Images: 58
Maurauders have +1" move more than normal uruks and the drummer adds an extra 3".

_________________
"I am the Flying Spagetti Monster. Thou shall have no other monsters before me"
-FSM.
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Sun Aug 07, 2011 12:12 pm 
Loremaster
Loremaster
Offline

Joined: Mon Jun 06, 2011 7:07 am
Posts: 2088
if you do a heroic move with these Uruks You will have almost arrived your opponent... 8)
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Sun Aug 07, 2011 3:06 pm 
Loremaster
Loremaster
Offline

Joined: Sun Feb 21, 2010 6:48 pm
Posts: 1979
Location: Birmingham, UK
Images: 6
GothmogtheWerewolf wrote:
Maurauders have +1" move more than normal uruks and the drummer adds an extra 3".


I see. Thanks. :)

_________________
"There are few left in Middle Earth like Aragorn, son of Arathorn." - Gandalf, Many Meetings
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Mon Aug 08, 2011 9:11 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Mon Mar 08, 2010 3:58 pm
Posts: 1332
Location: Ha, wouldn't you like to know.
Images: 4
I like the army. I never thought of using a drummer with marauders. It's an interesting tactic and it works at this points' level with this army I'd imagine. Only problem would be that you can't spread out that much due to the drum's necessity. And that would also mean that if your drummer dies your uruks are going to be left high 'n dry.

I'd be interested in hearing how this army playtests and what your tactics were 8)

_________________
"War does not determine who is right, only who is left."
- Bertrand Russel
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Mon Aug 08, 2011 9:18 am 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri May 21, 2010 2:37 pm
Posts: 597
Location: Before the gates of another fortress, telling those maggots that they have to form ranks!
Cool idea. Although I never really liked the idea of giving uruks (F4) bows. Because now, with the drummer, 30% will have to stay behind. You lose both the benefit of an all 10" army and F4. I'd just convert them with shields.

_________________
We must forgive our enemies...
But not before they are hanged
Top
  Profile  
Reply with quote  
 Post subject: Re: Isengard Raiders 500pts
PostPosted: Mon Aug 08, 2011 2:12 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri Jun 25, 2010 11:38 am
Posts: 555
Location: Hull, UK
Raggbur wrote:
Cool idea. Although I never really liked the idea of giving uruks (F4) bows. Because now, with the drummer, 30% will have to stay behind. You lose both the benefit of an all 10" army and F4. I'd just convert them with shields.


They don't sit back, they run forward with the rest and then peel off when the drum isn't needed, they remain close enough so I can charge them if need be, as theyre still uruks! They just give that bit of fire support i'd regret not having, plus with the drum they can go 5" and still shoot ;)

_________________
++ THE VANUS TEMPLE ++
Contact for commissions!
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 67 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: