Yea well thought
I wish there could be more dwarven heroes around though, with more magical weapons or diferent bonuses, cause the dwarf heroes ain´t cheap.
and yes group 1 can be a tricky one, its really dangerous cause I know khazad guards can be even better than regular uruks, since their defence is higher meaning the uruk will require 6s to wound while the khazad cut an uruk down with 5+ or 4+ in the dice if using 2 hander
, the Iron guard there was with the idea of being shock troops, or least while the heavy guys stuck into the front line, this pesky dwarves would slice my oponent from the flanks or helping me opening holes in the front line and since a good portion of my force got throwing axes, we will never know when they can be usefull
But still im curious, should I remove anything and place a ballista for example? I know the shoot is kinda random, but would give me extra killing power to open holes on the enemy rank or being able to threat big monsters