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600pt Rohan list http://test.one-ring.co.uk/viewtopic.php?f=37&t=24245 |
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Author: | jeffroisawesome [ Sun Nov 18, 2012 5:17 am ] |
Post subject: | 600pt Rohan list |
Hey everybody, this is my first real post in the forums. So hi. Now on to the good part. I am trying to write a competitive Rohan list, but I have no experience with Rohan what so ever. So if I could have some advice on my first list, that would be superb. By the way, I am using the Rohan house rules written by Zogash. Anyways, on to the list! Warband 1: Eomer, Heir of Theodan w/ armoured horse and a lance 5 RoR w/ lances 4 RRG upgraded to guards of the first eored w/ armoured horses and lances 1 RRG upgraded to guard of the first eored w/ War horn Warband 2: Gamling the old 5 Helmingas w/ shield 5 Helmingas w/ shield and spear Warband 3: Erkenbrand, lord of the westfold 3 Helmingas w/ shield 8 Warriors of Rohan w/ bow Total: 598pts (if my math is correct) |
Author: | fritskuhntm [ Sun Nov 18, 2012 8:14 am ] |
Post subject: | Re: 600pt Rohan list |
I suggest using rules that are legal, cause I have no idea what Zogash's house rules are. |
Author: | Eruntalon [ Sun Nov 18, 2012 12:49 pm ] |
Post subject: | Re: 600pt Rohan list |
If you play with legal rules then I would do the following modifications: you could replace the 2nd warband with grimbold and have all melee units as grimbold's helmingas.That way you woud have a more brute force(from the str4 warriors) when it comes to melee fights. Also if I were you, I would either drop all the RoR and make them all RRGs or have them all RoR for greater numbers. That way you can either have a larger cavalry force or a more elite one that wont stop at anything thanks to the bodyguard rule(assuming you pass the tests with eomer) I dont know if these could make you a better force. After all it all comes to the dice rolls. But for me these changes would make a better force for me. |
Author: | John Wayne [ Sun Nov 18, 2012 1:34 pm ] |
Post subject: | Re: 600pt Rohan list |
Yeah the Zogash rules are cool but i think they are a bit overpowered and too ruley for heroes. I suggest a normal, legal force as people dont take to kindly for invented rules. Especially GW. |
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