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Countering Oliphants with Dwarves http://test.one-ring.co.uk/viewtopic.php?f=37&t=27796 |
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Author: | N00bie_Boy [ Thu Feb 06, 2014 4:11 pm ] |
Post subject: | Countering Oliphants with Dwarves |
... These beasts could probably rip even the sturdiest Dwarven band to shreds. How could I ever take this beast down? Contingent of Elves for backup? More heroes? These beasts with Haradrim soldiers on top are sure to be deadly. |
Author: | JamesR [ Thu Feb 06, 2014 4:22 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
Elven archers are useful. Especially wood elves with their cloaks. For Dwarves thou you've gotta charge the Mumak, as opposed to letting it trample. Get higher fight value into the combat so you win drawn fights |
Author: | Delirivm [ Thu Feb 06, 2014 4:24 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
I've seen a battle report on Dwarves vs Harad a while ago. The Dwarves won it, I'll see if I can find it EDIT I found it, Dwarves actually lost that battle so, sorry! |
Author: | Goldman25 [ Thu Feb 06, 2014 5:29 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
Using Khazad Guard, charge it before it charges you (use a Heroic move if you need to), 2 handed axes can cut it down a bit quicker. Haven't tried it myself, but I'd imagine Vault Wardens would do alright as a roadblock to stop it. |
Author: | Rangefinder [ Thu Feb 06, 2014 6:09 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
A Ballista will make quick work of the Mumak. |
Author: | JamesR [ Thu Feb 06, 2014 6:11 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
Rangefinder wrote: A Ballista will make quick work of the Mumak. Moderately quick work. It'll take 5 shots to kill it |
Author: | legion [ Thu Feb 06, 2014 6:58 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
JamesR wrote: Rangefinder wrote: A Ballista will make quick work of the Mumak. Moderately quick work. It'll take 5 shots to kill it No it will only take 2 shots. Each wound causes a number of wounds equal to half its original number. Ballistas destroy them very fast. Also, Vault warden are not a good idea. Defence 9 seems nice at first, but the Mumak gets 3 dice to wound them (4 if they got tusk weapons). Only one of those dice needs a 4 to kill them. A better road block would be Dain, Durin, or Thrain |
Author: | JamesR [ Thu Feb 06, 2014 7:40 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
That's incorrect on the 2 shots. That's what I thought too until I re-read the rules. The Mumak is not a "battle-field" target and therefore not susceptible to the half of its starting wounds. |
Author: | SuicidalMarsbar [ Thu Feb 06, 2014 8:50 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
A good way to combat a Mumak is to place one warband close to the mumak, and then the rest of your soldiers about 6-8" behind that warband, so that you can counter charge the mumak once it has trampled the first group. Also place your soldiers so they are relatively scattered, that way the mumak won't stampede as many as if your soldiers were in nice neat ranks. |
Author: | legion [ Thu Feb 06, 2014 9:08 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
JamesR wrote: That's incorrect on the 2 shots. That's what I thought too until I re-read the rules. The Mumak is not a "battle-field" target and therefore not susceptible to the half of its starting wounds. That is an awesome find! I never noticed that before. That is correct that he would not be killed so quickly. So why is it 5 shots rather than 10? |
Author: | Fëanor, the mighty elf [ Thu Feb 06, 2014 9:16 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
Rangefinder wrote: A Ballista will make quick work of the Mumak. I would strongly advice to shoot the Howdah instead of the Mumak itself. If you destroy the Howdah (which will be destroyed by one shot that wounds), the little beastie will likely be Stampeding the rest of the game. Try and do this early in the game and you might be able to win the game without getting your axes bloody at all! A Engineer Captain helps a lot as he can use his 2 Might points to boost any unlucky dice rolls. |
Author: | JamesR [ Thu Feb 06, 2014 9:25 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
I was mistaken lol I was thinking that you could wound twice with the siege veterans upgrade but you only apply 1 result. Not 2. I dont Think the Howda can be destroyed in one turn either. It's not a battle-field target |
Author: | Fëanor, the mighty elf [ Thu Feb 06, 2014 10:09 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
JamesR wrote: I dont Think the Howda can be destroyed in one turn either. It's not a battle-field target I think it is though. I don't have the book at hand now, but from what I remember, all models are battlefield targets (except the Mumak itself). Small gates are also battlefield targets I think, but large gates are siege targets, like the Mumak. The Howdah is just also a model I think, which cannot fight, but has a Defence and a number of Wounds. Also, since it does not have D10 or 10 Wounds, I think it can be destroyed with one shot. |
Author: | JamesR [ Thu Feb 06, 2014 10:26 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
The D 10 or Wounds of 10 only apply to Battle-field Targets. The exact wording of the rule is terrible lol. It says "Basically if both players agree that it would be easy for a trained siege engine crew to hit, it should be treated as a Siege target" The examples in the box say Battlefield targets: infantry, cavalry, monsters, doors. Siege targets: Large gates, the mumak. And none of the FAQ's speak on this |
Author: | Fëanor, the mighty elf [ Thu Feb 06, 2014 10:30 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
Ah, I see! In that case, I guess it's up to the players. I would personally call it a Siege Target in that case, but the rules are ambiguous. Still, shooting the Howdah should be able to give some very satisfactory results, even if it's a Siege Target. |
Author: | MoriaMadness [ Fri Feb 07, 2014 10:14 am ] |
Post subject: | Re: Countering Oliphants with Dwarves |
I used a mumak against dwarves once, i was delighted to be able to get a good line of dwarves in my sight for a trample... Successfully killed the first 2 of 12 potential warriors but then failed to kill Balin. The following fight phase i was surrounded and killed off in one go i since learnt to select my targets alot better! |
Author: | cereal_theif [ Sat Feb 08, 2014 12:13 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
Dain says STOP to mumaks... and I am yet to find a mumak who disobeys |
Author: | JamesR [ Sat Feb 08, 2014 12:44 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
cereal_theif wrote: Dain says STOP to mumaks... and I am yet to find a mumak who disobeys That's definitely true. Someone needs to convert a Dain model to hold a stop sign lol |
Author: | Lord Hurin [ Sat Feb 08, 2014 12:58 pm ] |
Post subject: | Re: Countering Oliphants with Dwarves |
I remember a huge multiplayer game where one guy had a Mumak and very little else and it got held up the entire game by my mate's Dwarf King. Beastie just couldn't crack that tough Dwarven nutter. We all took great pleasure in reminding the poor guy how an 80-point model had trashed his entire strategy and made the 300-point behemoth all but useless. |
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