Arthas367 wrote:
So I've reached somewhat of a dilemma, when choosing the main elf army I want to play ( I'm quite a fan of both)
So thought I'd turn to the community for some insight I'll list a few pros and cons that have occurred to me.
High Elf - pros
- Top notch heroes ( gil, elrond, twins, glorfindel)
- multiple heroes with nature's wrath
- Rivendell Knights
- upto D6 on normal trooms
Cons
- very expensive basic troops
- most named heroes are costly ( single unamed is steep too)
- very little unit variety
- to access Knights must take a hobbit variety hero
Wood Elf pros
- access to cheap elves ( well as far as elves are concerned)
- decent amount of units to select from
- good selection of great heroes for mid to mid/high cost
- F6 pikes !
Cons
- very low def overall
- Cav is very over costed
- Characters cant really slug it out with other heavy hitters ( Rumil excluded, and lack combat powerhouses in general)
Any and all help and insight would be appreciated !
Well first of all, I think youre being a little bit too fair in terms of Pros and Cons. Keep in mind this is them versus each other not against all armies... Here's what I can list for the way I see it:
High Elves:Pros--Epic Heroes
-Good access to special abilities i.e. natures wrath, spell casting
-Tough close combat troops
-Defense 6
-Great cavalry
-Can have basic fight 6 troops
Cons--Expensive heroes
-Expensive units
-Shooting weaker than wood elves
-lack of variety in entirety of army
-Several near useless heroes
-Only cavalry costs a few points over 20
-lacking stand out characteristics of some armies
-need to ally troops in to counter enemy magic
-Frequently outnumbered by many
Wood Elves:Pros--Varying heroes with wide range of abilities. This includes epic heroes like new Legolas, to old Thranduils great spells, and a mix of heroes who are either cheap or can fill specific roles. Now, they have epic heroes as well as tough as almost any high elf can be.
-Legolas...
-Can defend well against evil magic
-Games most Elite archery available easily
-Can have two types of cavalry. Faster than knights of rivendell, or ones with higher fight than KOR.
-Very nice wargear options.
-Can ward off monsters or heroes with sentinels
-Can have terror(essential in elven battles)
- Guards of the Galadhrim court and their pikes
-Defense 6/bodyguard palace guard are an option
-100% bows in Mirkwood rangers
-Cheaper foot soldiers if you please
-Almost everything can shield or have two attacks if youd please....at fight 5...shields, glaives, spears, rangers CQB
Cons--One or two less epic combat heroes
-Lower overall defense
-Only epic heroes will keep your numbers low. Otherwise, youll have to use softer heroes.
Id say a resounding Wood Elves. In my opinion the only argument is that high elves have better heroes, and even that I would dispute because youre going over your salary so to speak with point costs with them. If choosing to compete or play for fun, Id always go for Wood Elves.
Personally the only reason I see High Elves being taken in full armies is the look, and/or lore.