For quite some years now many people have wanted mounted grey company/rangers of the north. They existed in the books that way, as far as I recall...the OLD sculpts of the grey company are more accurate than the WOTR potaoe face cloak and spear blister packs.
So if I recall this correctly, they were armed/colored like the rangers of the north, ie green overcoats, grey cloaks, chainmail, helmets, sword, spear and bow...and I think...think they even had shields during the "passage of the grey company", but I'm not 100% sure on the shields.
Now that's for GC itself, that is def what I think FW/Citadel should come out with.
For Arnor...I think there is room for a couple of generic named captains, I think there is room for a few generic named dunedain also, that would help expand the hero selection because in the past and probably even with warbands, most people tend to take Arvendui and Malbeth, that's really only because of arnor's weakness, this can be tweaked by adding a few heroes that might buff them a bit.
I don't think Arnor should become some uber powerhouse army, far from it, what I think they need is a bit of an expansion on heroes and variety of troops, maybe adding some kind of Arnor royal guard would be ideal since rangers would most likely take over their archery role, however...the numenorians...who turned into arnor ( it was a mirror kingdom of gondor basically just over the years it declined into ruin through plague and war with angmar ), were notorious for their hollow metal bows.
For example gondor has the fountain court guard, the citadel guard ( both of these were the same in the books actually ), osgiliath veterans, and both rangers and warriors of arnor plus the knights.
Some being suck or not that's quite a bit of variety.
Arnor basically has warriors and rangers, in fact they HAD hobbit archers ( which were really only at one battle and about 500 of them ), there would have been some hobbits here and there in Arnor itself too, but you cannot even take hobbit archers anymore due to the hero/warband rule meaning you have to take a hobbit hero ( who never existed then! ) AND hobbit melee troops in order to take archers! With only 3 heroes to lead and only 1 who is generic who can be taken multiple times to make a larger pure force.
So basically Arnor suffered the most in terms of getting screwed over when the blue all in one army books came out, they may have new options in terms of other faction heroes that existed in the future, but that is a huge poo tradeoff vs what we used to have and really makes no sense, I mean it would be like taking heresy era marines in the 41st era alongside modern marines...you could maybe do it but other than for pure laughs or utter cheese nobody would really want to, unless they are "that guy".
GW has the rights to the appendix I believe, and it would seem they will work on some of that in the future...which is great news, but since this is middle earth...and a certain respect/reverence exists for tolkien and middle earth itself ( rightly so given the history of fantasy and what was birthed from all this ), there is a number of players, fans and so on who feel similar over some of this type of stuff, and I think given all that GW itself should at least do some research on making accurate army lists and troop options to keep within that...but still having fun and creative lists.
Some stuff is tolerable or even well done....some stuff is downright moronic and shows a lack of even some basic understanding of the history and troops existing in middle earth.
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