All times are UTC


It is currently Wed Nov 27, 2024 6:17 pm



Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Dwarves
PostPosted: Tue Nov 13, 2018 5:25 pm 
Craftsman
Craftsman
Offline

Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
Images: 2
Hey all!
So I currently own Modror, Harad, Gondor, Fellowship, Rangers, and Prince Imrahil. I was going to do fiefdoms, but I would be restricted to Swan Knights. And it would cost a bit of $$$$$$ if I wanted anyone else. So I realised i really wanted dwarves. So far I am looking to get...
2 packs of warriors, will convert captains and banners. I get more guys.
2 Vault Warden Teams, I love em, but they add up in cost.
Durin and Mardin-Named heroes.
Dwarf Balista?-Do I need this?
6 Hearthguards-Elite troops.

Thoughts?

_________________
By all that you hold dear on this good Earth,
I bid you stand, men of the West!
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Tue Nov 13, 2018 5:28 pm 
Craftsman
Craftsman
Offline

Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
Images: 2
I was tempted to do Iron Guard, but realized-They cost a lot of money. So no. I get 4 for like 30 bucks.

_________________
By all that you hold dear on this good Earth,
I bid you stand, men of the West!
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Tue Nov 13, 2018 9:35 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Thu Feb 20, 2014 2:39 pm
Posts: 967
Location: The Old Dominion
When you say dwarves do you mean Kingdom of Khazad-dum, Erebor, Iron Hills, Erebor Reclaimed, or Kingdom of Moria? The older Durin's folk list got scraped with the shift to ME:SBG so the dwarven realms are more split up know and is not a generic dwarven roster for, say, the Blue or Grey Mountains anymore. Murin and Drar also got moved back into the Wanderers in the Wild list so they will be unable to lead troops from any army in the current edition. Since you want to include vault wardens you'd have to raise an army form the Kingdoms of Khazad-dum or Moria. If you want to do that I would recommend buying the two boxes of warriors, plus the wardens and Khazard Guard, like you said. But grab the Durin and Mardin pack for your named heroes instead. That will give you the bones of an army for the Kingdom of Khazad-dum.

_________________
"Draw your sword with a heavy heart, but swing it with a heavy hand"
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Wed Nov 14, 2018 12:07 pm 
Craftsman
Craftsman
Offline

Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
Images: 2
Sorry, forgot to specify: Khazad-Dum
Was looking through my army book. I am thinking 2 vault warden teams are enough, correct?

_________________
By all that you hold dear on this good Earth,
I bid you stand, men of the West!
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Wed Nov 14, 2018 3:19 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Thu Feb 20, 2014 2:39 pm
Posts: 967
Location: The Old Dominion
Depends. I would say three for a line centerpiece but two might work just as well.

_________________
"Draw your sword with a heavy heart, but swing it with a heavy hand"
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Wed Nov 14, 2018 3:53 pm 
Craftsman
Craftsman
Offline

Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
Images: 2
Wan Shi Tong wrote:
Depends. I would say three for a line centerpiece but two might work just as well.

I was thinking of actually putting one on each side, so that my opponent will not flank me with monsters or make my sides crumble. If they punch a hole in the centre I just encircle them.

_________________
By all that you hold dear on this good Earth,
I bid you stand, men of the West!
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Wed Nov 14, 2018 3:57 pm 
Craftsman
Craftsman
Offline

Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
Images: 2
I got thinking, and I should probably use the balista to deal with any heavy units(they have a Cave Troll/Balrog/Sauron) So I will probably buy that one.

_________________
By all that you hold dear on this good Earth,
I bid you stand, men of the West!
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Thu Nov 15, 2018 1:40 am 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Thu Feb 20, 2014 2:39 pm
Posts: 967
Location: The Old Dominion
I would not argue against a bilista but I have not had much experience with them in the past. It would probably be worth in to have as an option though.

As for the wardens, I would counsel against that tactic. If you place the a team on the end of your line then your opponent will be able to rap around to the spear, pull it off, and force the shield to fight at -1 to the duel role. Placing them toward the center protects the spearman and forces your opponent to deal with a two attack center. Durin and Mardin would be much more effective at dealing with monsters in the flanks. Or, as you said, relying on a balista to take them down before the lines clash.

_________________
"Draw your sword with a heavy heart, but swing it with a heavy hand"
Top
  Profile  
Reply with quote  
 Post subject: Re: Dwarves
PostPosted: Thu Nov 15, 2018 12:17 pm 
Craftsman
Craftsman
Offline

Joined: Mon Jun 25, 2018 12:51 am
Posts: 489
Location: Arda, somewhere between Rivendell and the void.
Images: 2
Wan Shi Tong wrote:
I would not argue against a bilista but I have not had much experience with them in the past. It would probably be worth in to have as an option though.

As for the wardens, I would counsel against that tactic. If you place the a team on the end of your line then your opponent will be able to rap around to the spear, pull it off, and force the shield to fight at -1 to the duel role. Placing them toward the center protects the spearman and forces your opponent to deal with a two attack center. Durin and Mardin would be much more effective at dealing with monsters in the flanks. Or, as you said, relying on a balista to take them down before the lines clash.

Yes, good point. Centre it is, then the sides of the army peel and flank. Balista takes monsters down, and Durin and Mardin lead the charge.

_________________
By all that you hold dear on this good Earth,
I bid you stand, men of the West!
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: