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WW2 Map Campaign with pictures http://test.one-ring.co.uk/viewtopic.php?f=39&t=21155 |
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Author: | Sticky Fingersss [ Fri Jul 08, 2011 11:28 am ] |
Post subject: | WW2 Map Campaign with pictures |
Hey I'm making a map campaign, to adopt for my WW2 rules, some rules might seem strange here since I have not posted the game rules, heres what I've got so far: The whole map Computer version with the territories named With counters, I still need to make alot more! France falls Uh Oh African Colonies Soviet advance All the counters so far Basic Rules -If an army cannot retreat after a defeat, it is destroyed completely. -Any seaborne invasions must be represented through an actual sea attack. -The casualty aftermath retreat on an ocean would receive a -1 to their roll. -Game lasts 6 turns, after the 6th turn, whoever has the most objectives wins the game, if it is tied then whoever has the largest army wins. -The Axis cannot forcefully destroy a British army or attack the British alone until turn 2. -The Soviet Union cannot attack Germany until turn 3. -If you attempt to liberate a former neutral country then you get a +1 to your casualty aftermath. -If a capital is taken then all of those territories of that capital will go to the victor and turn into Territory Defense 1 -The Soviet Union casualty aftermath ignores the dead and will be replaced by wounded. -The first 3 turns the Axis goes first, the last 3 turns the Allies move first. -Neutral countries have a territory defense of 3 and after every battle it is reduced by 1 -Decide a scenario, if both sides don’t agree then roll for it, all scenarios end on turn 3 but on a 5 or a 6 they continue for another turn, do this until the game ends. -All armies may start with a maximum of 400 points -If the game is a draw then the defender has won. Points -Major Victory-5 Points -Minor Victory-4 Points -Draw-3 Points (attacker gets 4 points) -Minor Defeat-2 Points -Major Defeat-1 Points -Total destruction-0 Points Casualty Aftermath -1,2-Dead -3.4-Wounded (next turn roll again, on a 4+ they would return, 3- they would still be wounded) -5.6-Return next game What to spend with Points -3 Points-Add 1 to casualty aftermath per army. -5 Points-Roll for replacements (4+ per death) per army -2 Points-Upgrade territory defense. Territory Defense -1-1 HQ, 1 Rifle Squad, 1 Light Weapon -2-1 HQ, 2 Rifles, 2 Heavy Weapons, 2 Light Weapons -3-1 HQ, 2 Rifles, 2 Assaults, 2 Heavy Weapons, 2 Light Weapons, 1 Tank German Objectives -Take France. -Take Soviet Union -Take Scandinavia, Holland or the Balkans. Italian Objectives -Hold at least two of the following territories; Algeria, Libya and Egypt -Take the Balkans British Objectives -Take Germany. -Take Italy. Soviet Objectives -Take Germany. -Hold at least two out of the following territories; Poland, Central Europe, The Balkans, Scandinavia and The Baltics French Objectives -Hold France Territories and Armies -British-Britain, Egypt-2 Armies -French-France, Algeria-1 Army -Soviets-Soviet Union-1 Army -Germans-Germany, Central Europe, Poland- 3 Armies -Italians-Italy, Libya-1 Army -Neutral-Scandinavia, Baltics, The Balkans, Turkey, Spain BTW can anyone suggest what an ARMY token should be? The tokens I have just exist to show which territory belongs to who. |
Author: | polarbird2 [ Fri Oct 21, 2011 12:07 am ] |
Post subject: | Re: WW2 Map Campaign with pictures |
maybe use one single model from that particular army? |
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