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 Post subject: Two different special strikes?
PostPosted: Wed Jul 16, 2014 3:41 am 
Loremaster
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Ok. I have Hunter Orcs. For the longest time ive wondered, if I could use two different strikes with them. Some of their models have a club and a sword.

I have some axes on mine, and a sword too after seeing it in the movie.

Also, a basic Iron Guard has a sword and axe.....

Is it per the rules allowed to use all these different strikes within a game?


And what about in a turn? What if you have a club and a sword, and you want to bash and feint? Or piercing strike and feint?

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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 3:55 am 
Elven Elder
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You can only do one special strike per model per turn. As to different ones thought the game I'm pretty sure you can use whichever one you like on whichever turn, but I've never come across this myself

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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 5:07 am 
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The rule is WYSIWYG, so as long as it is clear that your orc has a sword and a club, it is my understanding, you are free to use either a stun atk or a feint.

Now here is my question. If, say boromir, chooses to feint does he role 3 dice, 1 for each A?
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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 8:17 am 
Ringwraith
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@jdizzy - he rolls 3 dice, feinting doesn't affect your number of attacks

On topic - This is straight from the FAQ:

Q: A model that carries more than one hand weapon can choose which weapon to use during each Fight (including their appropriate special strikes). Does this mean that if I model a selection of different hand weapons onto a model, I will be free to pick and choose my choice of hand weapon? (p67)

A: No. Models only carry a single hand weapon unless they are upgraded to carry additional weapons (such as a spear), or wield more than one weapon as part of a special rule (as with the Hunter Orcsʼ Many Blades special rule, for example).

So, interestingly enough for your example, it seems your Hunter orcs can special strike with different weapons as it's part of their special rule. Unfortunately it seems the Iron Guard cannot, before the game you would decide if they have swords of axes and use that for the duration. Seems odd and against the traditional SBG approach of WYSIWYG but the FAQ is very clear.

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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 10:40 am 
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Yeah, that is pretty odd. It would seem very easy to say something like, at the start of a fight you must declare which weapon you will be using and can make the appropriate special strike.
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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 10:44 am 
Elven Elder
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Iron guard only have swords, the axes are throwing axes and cannot be used to fight with, therefor you cannot piercing strike with them. Iron guard can only feint.

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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 10:55 am 
Ringwraith
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Ahh right, cool, cheers Southy, hadn't twigged that. Presumably some people could still abuse this though no? When does a throwing axe become an axe etc.

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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 3:22 pm 
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Oh, that makes a lot of sense!
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 Post subject: Re: Two different special strikes?
PostPosted: Wed Jul 16, 2014 4:30 pm 
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Thank you Grant and good shout out SD.

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