As I said,
ForgottenLore wrote:
All the assorted abilities on heroes that don't have game effects, like pathfinder and bane, are there for fluff purposes according to the FAQ.
If you don't want to look up the FAQ yourself,
Official GW WotR FAQ wrote:
Q. Why do Epic Heroes have the special rules: Bane, Pathfinder, Spirit Grasp, Spirit Walk (and terror) if they never transfer to the formation they are with and have no value in Heroic duels? (p69)
A. For most, they are included for completeness and future compatibility. As we’ve discovered, Terror does have an effect on enemies who charge (or are charged by) the Epic Hero’s company/formation.
It is INCREDIBLY sloppy, unprofessional and basically incompetent writing, but what else can you expect from GW?