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2D/3D shooting plane http://test.one-ring.co.uk/viewtopic.php?f=49&t=23819 |
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Author: | Gene Parmesan [ Sat Sep 15, 2012 3:13 pm ] |
Post subject: | 2D/3D shooting plane |
Is the whole game supposed to take place on the one plane? For example could the blue archer(3) shoot from height at the red soldier(1) or would the combat (2) count as 'in the way' even if he had a clear shot 'over' the combat? blue signifies good, red for evil. |
Author: | hithero [ Sat Sep 15, 2012 5:49 pm ] |
Post subject: | Re: 2D/3D shooting plane |
He could shoot, shooting is always done by the models-eye view. |
Author: | tlotrsbg [ Sat Sep 15, 2012 7:13 pm ] |
Post subject: | Re: 2D/3D shooting plane |
If good player has a clear shot from the vantage point it is fine to shoot it from the models perspective, also evil players can shoot even if an ally is in the way but if they hit the ally then the ally could die. |
Author: | Gene Parmesan [ Sat Sep 15, 2012 8:18 pm ] |
Post subject: | Re: 2D/3D shooting plane |
thanks |
Author: | elliodoc [ Sun Sep 16, 2012 10:21 am ] |
Post subject: | Re: 2D/3D shooting plane |
I'm loving the stick-man diagram! Could we commission a series to explain more of the rules? What next......? |
Author: | Gene Parmesan [ Sun Sep 16, 2012 6:49 pm ] |
Post subject: | Re: 2D/3D shooting plane |
I'm sure I'll come up against more equivocal rules soon enough! |
Author: | Monotone_Matt [ Sun Sep 16, 2012 7:26 pm ] |
Post subject: | Re: 2D/3D shooting plane |
Excuse the irrelevant post but loving the name/avatar, Gene Parmesan! Can't wait for the new series! |
Author: | Gene Parmesan [ Sun Sep 16, 2012 7:56 pm ] |
Post subject: | Re: 2D/3D shooting plane |
me too |
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