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 Post subject: war at sea
PostPosted: Mon Feb 25, 2013 3:49 am 
Kinsman
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so i have the first white dwarf that has part one, and i was wondering what part two covers and in what month it is in.
(I am NOT asking what rules are in it becuase that violates somthing on this forum, i just want to know what it is becuase part one seems to include everything)
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 Post subject: Re: war at sea
PostPosted: Mon Feb 25, 2013 4:54 am 
Craftsman
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Not sure what you're meaning here?
Which White Dwarf has part 1?
There's some boat stuff in some of the rulebooks from memory.
If you let us know which month/year part 1 is in I can look for the next one along if I have it.

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 Post subject: Re: war at sea
PostPosted: Mon Feb 25, 2013 5:49 am 
Kinsman
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sorry i meant to include that but october 2004 it looks like, its #297
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 Post subject: Re: war at sea
PostPosted: Mon Feb 25, 2013 5:56 am 
Craftsman
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D'oh, sorry, I've got lots since about 300 but not earlier =(

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 Post subject: Re: war at sea
PostPosted: Mon Feb 25, 2013 6:01 am 
Kinsman
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well part two is either in 298, 299 or in the lower 300 then right?
and my question was what is in part two, becuase part one has rules for moving and shooting and ramming and it seems to be pretty complete, so i was curious what was in #2
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 Post subject: Re: war at sea
PostPosted: Mon Feb 25, 2013 7:57 am 
Craftsman
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Ok this what I have found out :)

Issue (Uk Edition) #300
Coastal Raids
- Drift
- Moving Boats
- Docking
- Embarking and Disembarking
- Warriors in Boats
- Models in the Water
- Attacking Boats
- Dropping Anchor
Then an example of a Coastal Raid mission with extra special rules.....

Issue (Uk Edition) #301
Coastal Raids pt 2
Advanced Mission Objectives
- Kidnap with several options
- Pillage with several options
- Raid with several options

Hope this helps :)
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 Post subject: Re: war at sea
PostPosted: Mon Feb 25, 2013 5:20 pm 
Kinsman
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Thanks! That does
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