Good points all, glad to see the common sense argument seems to be the most err, common! I agree, people who pick about this stuff arent worth playing with and I'd never choose to but you don't get to pick your opponents in tourneys!
Fishlegs wrote:
I think the most important question is why are you taking Lurtz in a tournament?
I've actually re-evaluated Lurtz this year and actually find he's a good choice. He costs the right amount (Uruk captain +5 for Might +5 for bow) and gets the shield bonus for free (granted he can only use it to shield) so he's not paying for a shield he can't use. I find having a hero with a bow is a very useful trait as you can occasionally use a Might point to cause an important wound on a hero - in a recent tournament Lurtz's bow actually killed Thranduil in a scenario that you gained VPs for killing heroes and so won me the game!
The named Uruks are obviously better than the standard captians due to their 3 Might or 3 attacks in Mauhur's case. Vrasku's the best of the 4 by miles but after that my order now goes Lurtz, Ugluk, Mauhur (Might trumps attacks IMO). Army comp also tips me towards Lurtz over Ugluk as if you have Saruman in your army you're unlikely to need Ugluk's head-taker.
Plus the model (firing the bow) is just super sexy
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Finished 2nd in the 2014 GBHL. My Wife's so proud
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