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Using Might to Modify "To Wound" Roll http://test.one-ring.co.uk/viewtopic.php?f=49&t=31452 |
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Author: | Constantine [ Thu Aug 20, 2015 1:31 pm ] |
Post subject: | Using Might to Modify "To Wound" Roll |
If a Hero rolls a 5, on a "To Wound" roll, against a model on which he requires a 6/4+ to wound and chooses to expend a Might Point to raise his result to a 6, does the Might Point also raise the result of the second dice he will need to roll afterwards? Thank you for your time! |
Author: | Dikey [ Thu Aug 20, 2015 2:50 pm ] |
Post subject: | Re: Using Might to Modify "To Wound" Roll |
yes. in that example, the second roll will only need 3+, since a might point is already been spent. |
Author: | Bronf [ Thu Aug 20, 2015 3:16 pm ] |
Post subject: | Re: Using Might to Modify "To Wound" Roll |
may i ask on what page this is on in the rule book? |
Author: | Dikey [ Thu Aug 20, 2015 5:22 pm ] |
Post subject: | Re: Using Might to Modify "To Wound" Roll |
pag 56 of the italian rulebook (the small one in Escape from goblintown set), second page of the "heroes" section. |
Author: | Constantine [ Thu Aug 20, 2015 11:03 pm ] |
Post subject: | Re: Using Might to Modify "To Wound" Roll |
Thank you for your reply, Dikey |
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