All times are UTC


It is currently Thu Dec 05, 2024 2:42 am



Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: catapult sbg
PostPosted: Sun Oct 23, 2011 1:00 pm 
Kinsman
Kinsman
Offline

Joined: Thu Jul 07, 2011 5:58 pm
Posts: 236
ok then, i wanted to do something to show where a trebuchet, ballista etc has landed its shot. i made some bits of rubble and said wherever these are, the army can use them as cover, like a castle wall, making the enemy roll for in the way.
who thinks this is a good idea, also is there anything else people do for siege shots once they have landed.


this house rule has already done some nice things for me. my brother fired his new trebuchet against me , it kept landing short and ended up giving my archers a defensive blockade of earth shot up by big rocks.
Top
  Profile  
Reply with quote  
 Post subject: Re: catapult sbg
PostPosted: Sun Oct 23, 2011 2:30 pm 
Loremaster
Loremaster
Offline

Joined: Sun Feb 21, 2010 6:48 pm
Posts: 1979
Location: Birmingham, UK
Images: 6
I like the idea, as long as it doesn't have too much of a tactical influence on the game. I wouldn't use it for ballistae, as their projectile is too small to deserve a terrain piece, but for catapults it might work. :)

_________________
"There are few left in Middle Earth like Aragorn, son of Arathorn." - Gandalf, Many Meetings
Top
  Profile  
Reply with quote  
 Post subject: Re: catapult sbg
PostPosted: Mon Oct 24, 2011 6:35 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Mon Jan 03, 2011 10:17 pm
Posts: 211
Location: Tasmania, Australia
I've considered doing something similar with my walls of Minas Tirith, by having a few damaged sections that could replace whichever parts are hit by the catapults. Presumably this would have the opposite effect of opening up line of sight for archers since sections of the defensive structure would no longer exist.

Only things that's stopped me from pursuing that is the time it would take during a game to place the new pieces and replace all the troops who were standing on the original piece.

Still, it's an interesting idea. Would very much like to see some pics if you decide to go ahead with your ideas.

_________________
Feel free to check out my galleries and painting guides! www.freewebs.com/necromancer7
Top
  Profile  
Reply with quote  
 Post subject: Re: catapult sbg
PostPosted: Mon Oct 24, 2011 5:41 pm 
Ringwraith
Ringwraith
User avatar
Offline

Joined: Mon Jul 18, 2005 2:56 pm
Posts: 3736
Location: The Height of Nonsense
Artillery adds a bit of spice to a battle, especially a siege.

Regarding the replacement of intact structures with damaged ones - that also appeals to me. And don't worry about replacing all the figures - in real life, people tend NOT to stand around close to the last point of arrival of incoming fire - they run like blazes to be elsewhere in a great hurry. Been there, done that. So there should be a rule for people clearing out of the way - it only makes sense - who would hang around on or under a half ruined building that might collapse at any moment?

Oh yeah - goblins.

_________________
Published ebooks:
Instrument of the Empire
A Note of Defiance
Phantom Ships, Ghost Flotilla
More to come!
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 21 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: