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 Post subject: Goblin Town
PostPosted: Tue Apr 27, 2010 1:50 am 
Elven Elder
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I need help with a project I am planing. I do so much need to know how to make Goblin Town. I need help with what exactly what I want to make. I have re-read the Hobbit. I am going to start reading Mr. Baggins tonight. The movie is still some time away. At the very least I think we can come up with some nice elements for the dwarf realms or Shelob's lair. I already have some elements for Moria and Drurin's stair. I am sure we will be able to come up with a way to incorporate some new game pieces.

It's a cave with a back door , lake, king goblins throne room, winding tunnels?
So How or where do we start? :?

Down, down down, to Goblin Town. :-D :-D

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PostPosted: Tue Apr 27, 2010 6:34 pm 
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Well...there is some useful guides to building the Goblin King's lair in BGiME issue 82, 83 or 84, can't remeber which one.
Regardless, i would love to see how this project goes if you can get it off the ground, but unfortunately I am no specialist on Gobins, I only have 12 and Durburz. :-D

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 Post subject: Moria and Goblin town from the Hobbit
PostPosted: Wed Apr 28, 2010 12:29 am 
Elven Elder
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Moria and Goblin town from the Hobbit have some similar elements.I am fishing for ideas. Thanks for your interest.

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Goblin King's lair in BGiME issue 82, 83 or 84,


I don't believe it was available in the USA. It may be some where on the web but I have had no luck.

I would like the input. Just because you are not playing Goblins now doesn't mean you don't have some fun ideas.

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PostPosted: Sat May 01, 2010 1:10 am 
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I would watch THE HOBBIT cartoon movie that came out in the 70s. Probably some YOUTUBE clips

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 Post subject: Gollum looks like a frog
PostPosted: Sat May 01, 2010 4:39 am 
Elven Elder
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You go my lads-Oh oh my lad! down down to goblin town, down down to goblin town!

Now I am singing the song again :rofl: :rofl:

Gollum looks like a frog :shock: :shock:

The old cartoon movies are fun! :lol:

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PostPosted: Sat May 01, 2010 5:19 am 
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I know I have the DVD and cant help but sing-along :rofl:

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 Post subject: You go my lads-Oh oh my lad!
PostPosted: Mon Jun 21, 2010 1:14 pm 
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You go my lads-Oh oh my lad!


I started work on Goblin Town. There are photos in my work in progress post.
I am looking for suggestions for the Goblin King Hall/lair. Any ideas on what elements to include?

I am also looking for suggestions for the cave/shelter, the location for the crack of doom.

http://www.youtube.com/watch?v=zPkqjc23 ... re=related

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 Post subject: Re: Goblin Town
PostPosted: Tue Oct 05, 2010 2:47 am 
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"the greatest adventure is what lies ahead"..

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 Post subject: Re: Goblin Town
PostPosted: Wed Oct 06, 2010 8:02 pm 
Elven Elder
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by BlackReaper » Mon Oct 04, 2010 9:47 pm
"the greatest adventure is what lies ahead".. :rofl: :rofl:

http://www.youtube.com/watch?v=U-_r1Nps ... re=related

There are Goblin town photos in my Amon Hen WIP

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 Post subject: Re: Goblin Town
PostPosted: Sat Apr 09, 2011 10:41 pm 
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http://www.youtube.com/watch?v=XC73PHdQ ... re=related

Thought it was suited..... Hey Charles its Garrett:) I played against
your White Hand With Legolas my rangers
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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 12:54 am 
Elven Elder
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SPOCK!!! :shock: :shock: :shock:

It was a fun game 8)

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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 3:04 am 
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ive been wanting to do Gundabad for a long time, just love the name, BUT Goblin town is crucial! the thing that has always stood out to me was how primitive it seemed in the books, no carvings or elaborate decorations, but the part that stuck with me was the exit door that Bilbo had to leap over and the slope not far away where they all took shelter from the wargs. If you want to go uber realistic id have some bone piles and refuse and an unhealthy paint job to boot. I think if I was going to tackle this I would use 2-3 inch tall foam tunnel walls with some switch backs to break up LOS. in a perfect world you could have differant elevations with the Lake being the lowest, the throne room a bit higher and the tunnels varying in height and width across the table in a mini labrynth. Any greater depth on the tunnel walls may cause issues when reaching across the table to move the miniatures. I would add a troll den ( why not haha?) with some sleeping trolls for fun....so much potential with this! Oh and I wouldnt add torches to the walls or anything "humanish"
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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 5:45 am 
Elven Elder
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Quote:
ive been wanting to do Gundabad for a long time, just love the name, BUT Goblin town is crucial!

Image
Some of the things I have been working on. I have lots of Hirst Arts stuff in the works

Image
I need to make some more camp fires

Image
And a larger lake

You said you had the terrain bug again lets see what we can come up with 8)

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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 6:29 am 
Craftsman
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^^ Helms Deep for now. I dont have the space to keep it either so im building it modular and going to finish it up at the shop,after that I'm going to build a Rohirrim village and I'll be content with those for a while :) looks like you are off to a great start!
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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 4:36 pm 
Elven Warrior
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That looks really good Oldman.
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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 4:52 pm 
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Wow, very cool. Love the textures.
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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 5:12 pm 
Elven Elder
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Thanks Guys

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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 7:38 pm 
Kinsman
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That rocks Willow,glad to see that you've started on this! :^)

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 Post subject: Re: Goblin Town
PostPosted: Sun Apr 10, 2011 7:45 pm 
Elven Elder
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That rocks Willow,glad to see that you've started on this!

I have been working on it for awhile on the wip page. It is several pages back on the Amon Hen wip.

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Page 13 on wip

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 Post subject: Re: Goblin Town
PostPosted: Wed Apr 13, 2011 4:40 pm 
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I'm loving it! Such effort works great for this or under developed regions of Moria as well.

At home I have the Goblin Town supplement from ICE for their old Middle Earth Role Playing (MERP) game. I'll try to take a look at it in the next few days to see if there are any extras that might add some extra interest. But I think you're doing as well as anyone could suggest. As posted above, avoiding anything "mannish" like torches and doors made in our image of functionality. Heaps of rubbish (some piles of scrap cloth with some dirt and washes of black/brown) could be left in various corners near living areas and entrances. Any carved work should look functional but not necessarily "neat" and level. Even without PJ's suggestion that Goblins can climb like roaches, they are still very sure-footed and would move around rocky terrain and cave work as well as we move around a grassy field so they may not put too much work into making things easy for surface dwellers. Some webs blocking little side tunnels that suggest they go off somewhere deep and dark would add to the visual appeal during play as well (and could be someplace Spiders are allowed to deploy or reinforce from if you choose).

I like the idea of a cave for some trolls. Since the troll in FotR was chained then maybe make it look more like a cage area or put large stakes in the ground with some chain attached so suggest it's where the Goblins keep their trolls chained up when not needed. It would really be a rough area as far as debris, corpses, refuse, etc. I would imagine.

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