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Evil AtD+Heroic Move Combo http://test.one-ring.co.uk/viewtopic.php?f=88&t=22117 |
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Author: | Telchar [ Wed Dec 21, 2011 6:19 pm ] |
Post subject: | Evil AtD+Heroic Move Combo |
Just realised this: Heroic Move triples the move distance. At the Double allows you to move twice. So could you call a Heroic move and an At the Double in the same turn. For example: Dain is in a dwarf Warrior formation (5" makes for easy calculating ). He calls a Heroic move, making the Warrior's Move distance 3x5=15". He then attempts At the Double, allowing him to move that distance twice (reasonably assuming he makes the courage test), making his movement 15+15=30". Thats an entire Realm of Battle Board . What have I missed? |
Author: | Chris GoM [ Wed Dec 21, 2011 6:36 pm ] |
Post subject: | Re: Evil AtD+Heroic Move Combo |
at the end of the paragraph Quote: Performing a Heroic Move prevents the formations from shooting, charging or moving further that turn [Page 66, Heroic Move] It would be an evil move if you could AtD and Heroic Move. |
Author: | ForgottenLore [ Wed Dec 21, 2011 6:49 pm ] |
Post subject: | Re: Evil AtD+Heroic Move Combo |
Telchar wrote: What have I missed? The fact that Heroic Move explicitly forbids the formation from moving further that turn, specifically for that reason I imagine. edit: ninja'd |
Author: | Beowulf03809 [ Wed Dec 21, 2011 9:17 pm ] |
Post subject: | Re: Evil AtD+Heroic Move Combo |
Yeah...gotta leave it to Wings of Terror casters to be able to totally cheeze move all over the board. |
Author: | Telchar [ Thu Dec 22, 2011 3:25 pm ] |
Post subject: | Re: Evil AtD+Heroic Move Combo |
Chris GoM wrote: at the end of the paragraph Quote: Performing a Heroic Move prevents the formations from shooting, charging or moving further that turn [Page 66, Heroic Move] It would be an evil move if you could AtD and Heroic Move. Thank God! Beowulf03809 wrote: Yeah...gotta leave it to Wings of Terror casters to be able to totally cheeze move all over the board. Nazgul get all the good stuff, its not fair. |
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