fracas wrote:
better to trap a balrog than to allow dispersed men to charge?
Actually what I think you really want to do is to have the ability to charge your opponent because you forgot to/or didn't "move out" in your move phase, or because you had priority and you opponent has moved so that they exposed a flank/rear to you, and are threatening another unit of yours. This is precisiely why I think the rules are written this way, to make people think of the implications of what they do or don't do.
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remember that the trays are movement trays rather than rank and file formation.
P25 defines what a company is, and it uses the area of the tray to define it. The tray represents the area the comany occupies and it's facing. I disagree with you.
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take any company in the formation in terrain
select this as your spearhead
declare where it is exiting terrain
roll charge distance
place spearhead
place remaining companies.
This may be your interpretation, but you are adding a mechanism. The charge rules do not tell us to "place a spearhead", nor to "Declare where it is exiting", nor "place remaining companies".
Under Defensible terrain p52 we are told the
purpose of Occupying a terrain feature is to "Hold" it against attacks. But that the formation holding them will sacrifice their manouverability for a turn or two, and "a cunning foe can take advantage of that". I wonder what that means, there's no sacrifice if I can just charge out when I want to. I should not Occupy it if I donot wish to hold it. Hence I should not get the def bonus if I later wish to charge out.
ALL the rules for Defensible Terrain features are covered under the heading Denfensible Terrain. P52-55. They are not covered in the movement section, or charge section or anywhere else (Ambushers is an exception because it is a special ability) - That is because they are a "special" exception. We are told how to occupy a terrain feature and how to exit a terrain feature. Shooting into, out of and charge it (each of these elements have their own section in the rules, why do they not cover charging out?). Charging out is not covered because it is not allowed without first exiting the terrain. If you could charge out you would expect the rules to be written here.
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in addition
There are no GW games that prohibit charging from terrain, not SBG, warhammer, 40k, warmaster, epic, or even BFG
and AFAIK no miniature games from privateer press, mongoose, or battlefront prohibit it either
it is just not "common" sense
in fact, i know of no wargame where units cannot charge from terrain. this is simply not realistic representation of combat
Are there any GW or other games which allow for occupying the terrain in this way? If not, why would you be surprised that you cannot charge out? Comon sense maybe not, but these are the way the rules are. I also play a rule set which allow Cavalry an advantage when charging infantry in woods. Not common sense either, but it's there.