Just returned form a long weekend in Paris and interested to read the new posts
cereal_theif wrote:
A big one ... does woodland creature allow models to pass through trees?
Are trees obstacles which block movement?
1. No. They can move through woodland area terrain with no movement penalty, but cannot pass through the trees themselves.
2. Yes. Trees are solid and must be moved around (which is why you have to make In the Way rolls for the individual trees rather than for them being part of area terrain).
Well that's that then. Whilst it's obviously not 'official' (for anyone who cares about such things) at the very least it is the current games dev team giving a clear and concise answer to the question at hand. Given the response above I don't honestly see how any other interpretation is possible. Nice of the guys in games dev to sent out a temporary fix as well, guess it's who you know eh Cereal?
Personally, when I'm playing games at home, for a laugh, with my mates, (the vast majority of games I'll play) I'd have no issues with Treebeard moving through a wooded area wherever the trees are if it's in the spirit of the game and makes for a fun scenario. For exactly the same reason when playing over Goblin Town terrain we often say you can climb up or down wherever you want, jump wherever you want and leap wherever you want, it's fluffy, it's quicker than the tedium of measuring model height and gap height etc. and it's fun.
However, for tournament games (of which we thankfully have an exponentially growing number here in the UK), where people have paid an entry fee and the results of games 'matter' this issue clearly needed discussion. Any topic/question that generates the kind of mixed reactions/emotions that this one has is clearly in some way a grey area that needed an official ruling. Thankfully GW has provided that ruling and I'd expect to see this appear in the next FAQ and become the standard ruling for tournament play.
Beyond that, play how you want, move how you want and have fun, after all, as a wise man said many pages ago, that is the point.
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