First Ager Smith wrote:
Question: Don't you have to fallow bow limits, including scorpions sting??
If so, then I would be limited to six bowmen, right? Then the next Question: What do I place for the remaining six spaces?
This is where you must look at what the mission objective will be, whom you will be fighting, terrain, and opponent's play style. Most of the upgrades are not normally needed, however, tusk weapons and tough hide never go out of style. Add war paint if vs. a wizard.
Beast-master? Is he worth it? His mandatory exposure is too big of a risk, imho.
Scorpion sting and other bow limits apply to your entire force. Not individual Warbands so you're free to have 12 archers in the Howdah, so long as you have ample other units in your army
And sure your driver becomes more exposed but the option to call heroic moves is well worth it IMO
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