jdizzy001 wrote:
Amen! This is a perfect example of power creep. I admit, that the creep is minor, as opposed to my original assumption (
viewtopic.php?f=20&t=29074&hilit=Power+creep) but it is still power creep. Otherwise, we would not be having this discussion.
Please not this again! It's still not power creep! That thread you linked to is full of people explaining that power creep doesn't mean what you think it means, lets not see this pop up in every thread about special strikes please!
JamesR wrote:
I have to disagree here as well. It is unsporting to abuse the rules. And that's what this "convert everyone to gear they don't normally have" is. The newest rules were put in place to diversify the game more, not to start massive conversion fests where all your wood elves suddenly carry axes. It's not a usual piece of wargear that they can have and the different special strikes have not been calculated into points costs even though they're obviously worth different amounts.
JamesR is completely on the money here. The weapon rules were put in place to change the way each model worked, based on the weapons they were carrying. The intent was certainly not to encourage every player to pick which one they thought was best (axes) and stick them on every model they can.
Just because something is legal in the rules doesn't mean it's in the spirit of the rules. 99% of the axes I've seen converted onto models in the last year have all been to give an in-game advantage, not for theme reasons, arming everything with axes is certainly allowed but it is cheesy and bending the intent of the rules to your purposes.
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