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[ 15 posts ] |
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Constantine
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Post subject: Re: Moria 700
Posted: Thu Jun 18, 2015 11:49 pm
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Joined: Tue Jan 10, 2012 3:20 pm Posts: 982 Location: Boston, U.S.A.
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I think it's a very good list. My suggestions would be to replace the fourth shaman and the prowlers, for Durburz: I think 6 Might points are not enough for 700 points.
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Valadorn
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Post subject: Re: Moria 700
Posted: Fri Jun 19, 2015 9:38 am
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Joined: Mon Mar 10, 2014 10:02 pm Posts: 659 Location: Greece
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In my opinion, the three shamans are too many considering the number of goblins. Two would be fine. Use a model with more Might instead, the lack of it is the main weakness of your force. Durburz is a superb choice I suppose.
_________________ Conversation/Ideas over painting etc, can check here: http://www.one-ring.co.uk/viewtopic.php?f=50&t=29455
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Constantine
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Post subject: Re: Moria 700
Posted: Sat Jun 20, 2015 4:08 pm
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Joined: Tue Jan 10, 2012 3:20 pm Posts: 982 Location: Boston, U.S.A.
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I think that if you only include one troll it will immediately become a high priority target, for your opponent. If you are to include monsters include more than one. Hmm, I am leaning in favour of the Blackshields and the warriors being more useful than the troll.
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polywags
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Post subject: Re: Moria 700
Posted: Sun Jun 21, 2015 4:27 am
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Joined: Mon Feb 10, 2014 2:09 am Posts: 343 Location: Corvallis, OR, USA
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Is durburz better then a blackshield captain? I've heard they're good but i dont have either so i am not sure.
_________________ Cheers,
P
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