MR. DUDE:First off, thanks for making this topic. This is something I wanted to talk about but not many seem to care to talk about it. It always intrigues me because I OFTEN see peoples' army lists and they just immediately set themselves up for failure..
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A few months ago I got in a discussion with my gaming group about how army sizes have changed, and I thought it was very interesting so I wanted to bring it over here.
Pre-Hobbit, so in LoME days and before, I couldn't be caught dead with a small army. My rule of thumb was that the army should have a model count approximately equal to 10% of the points limit. This meant that for 500 point games, I was aiming for 50 models, 70 for 700, etc.
And you know what? It worked for me! I won my fair share of tournaments, I could always see the look of fear in my opponents' eyes as they saw the elite horde of whateveriwasplaying come their way.
Since Warbands came out, granted the whole point was to stop people from playing elite hordes (the 1 Elf Captain + 70 Wood Elf lists come to mind) and bring the focus back to heroes, I would say it worked too well. Nowadays, I find myself incapable of pulling in the same kind of numbers. Even if the number of heroes didn't change (I was generally averaging around 13-14 warriors per hero before, not too huge a difference),
I totally understand. The old days of taking Faramir or an Orc Captain with 50 models was the usual. I find it weird now. I basically played when the game was in its first couple of years and then started again after like an 8 year break not too long ago.
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I just always find it necessary to take the big heroes, when I rarely ever took them before. Suddenly, I'm the guy taking a 30-odd model army to a 650 point tournament; an unforgivable sin in my teenage years. What has this done to my W/L record? Made it worse, even though, I would argue, I've gotten much better tactically than I was back in thoe old days. So why do I keep doing it? No idea.
Yes! I agree. I often see people taking larger heroes and sometimes two even in a 450-600 point army and I think wow. How can you put for example a Gothmog and a Shagrat War leader in at 500 points. Or I see someone take a troll instead of a big hero at low costs. They end up having like 20 troops at 550 or 500....
Idk why you do it. Lately Ive found myself doing it more, and playing more tactically as well. Lately Ive been winning my games in the first few rounds by placement and knowing scenario vps. I used to love to spam troops or bring medium level heroes. Still do some times. My first tourney army in a big setting was this:
Vrasku the leader
Shaman
Ugluk
Mauhur
12 marauders
12 ferals
8 shield uruks
16 x bows
I was like sweet....8 might is decent(shamans goes to fury always) and a lot of shots, fury, etc. What cant I handle?
I kicked butt against mostly eveything....but the things I got destroyed by were big heroes....Dark Marshall on Fell Beast, the 3 trolls, Gandalf the White, and Prince Imrahil. Those were the big heroes I came up against.
I smoked a Mordor troll in the tourney but that was sheer list building as I swarmed him with furied ferals and he over extended it.
But otherwise, I killed NONE of those models listed. Yes I won two of 3 games and lost the other on the last turn by a point or two but still....I had no answer for those. The trolls destroyed my lines(though I destroyed his goblins and won easily) Imrahil and Gandalf were a pain in the butt, and the Dark Marshall ruined a Shaman, Ugluk, and another one of my heroes in about 4-5 turns. Once I started losing troops and he had a ton of furies, I had No answer. Their tactics were good, but my list, numbers, and limiting mistakes helped me come 4th out of I think 16 at my first tourney ever.
Needless to say thats when I started to use more large heroes/troops.
I think right now Im probably as good as I have been at this game tactically and thats because Ive been playing with less troops and need to be careful more recently. When you have large numbers you tend to wing it. Sometimes they just dont have the time or the power to do it.
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Anyone else notice this sort of shift? What's your warrior/hero ratio like and what kind of heroes do you find yourself gravitating toward?
These days I like to balance in weird ways. My ratio is different. If I play Mordor I always take a wraith, and a Shaman. Always have to account that those combined are going to be minimum 190 for me with both of them mounted.
Then Ill usually put morannons with them. Front line shield back line spear.
I account for them like that. Sometimes, if I have higher points Ill throw in Shagrat war leader, or a troll.
I usually will never make a mordor army though where I have a mtd wraith, Shagrat, and a troll.
That together alone is 340 points. With the warbands thats 650. 3 warbands arent bad at 650 but considering their courage is weak, I like to keep up numbers.
Basically though for evil I almost always have a caster and if I dont theres a monster or more.
Moria I used to spam goblins mostly because thats all I had. NOW, I have armies that always contain multiple cave trolls or a dweller, blackshields, soon to be marauders, etc. No more spam. As mentioned from the next poster all spam weak armies can fall quickly. I built a good list for Nova. Im sure someone else who was more used to it could have done better but still.....
I had Thranduil, GOTGC, Kings Guard, a ton of Hobbits, Legolas mtd, and bill the pony.
Eventually yes I got kills.....plenty. Unfortunately I faced one spam army of moria which nullified my strengths as they had more numbers and fury.
I faced Isengard which I was dominating but the elite troops held and I had absolutely no answer for the troll. I kept him at bay yes but he easily got 2-3 kills a round. I couldnt even wound Saruman through the lines of Uruks. Nothing to punch through.
Then I played against Galadriel with Blinding Light.....6's on all my shooting fighting against better troops..
Then I fought Radagast on Sleigh, Thranduil, an Eagle, and Mirkwood Elites.
Here comes your other point....Radagast on Sleigh with them....way too points heavy. My opponent didnt realize they all had rocks and so many bows so I took out the sleigh in the first volley. Sure.....he didnt know....but even if he did that sleigh was a points sink against my particular army.
The other last game I played was against high elves with Gil Galad, Arwen, a Rivendell knight captain and two knights.
First off....theyre not that expensive of course...but for what Arwen and the Captain do, they are expensive. I killed the captains horse with bows and ran him down, arwen was resisted. Sure Gil Galad was amazing against me but I think my opponent would have been served better taking a more balanced force. He also had a banner with those guys. Another REALLY WEIRD thing I find people doing....Taking elites, with huge heroes and then tack on a banner to give themselves even less troops....
Anyway Ill end there for now but I think I made my point with the armies.
Basically a loose summary is I like to have heroes between 85-135 points. If I spam I take weaker ones with monsters to make up for them. If I take a large heroe like a Troll Chief, or Bolg, or new Legolas, I generally make sure the rest of my armies troops are 12 points or under. Hopefully more like 9-10. Especially if youre evil. Numbers are very necessary.
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It certainly is interesting. First off, I loved the introduction of warbands, as I really despised those Legolas + 60 wood elves or shaman + 100 orcs/goblins armies. I think that warbands helped to put emphasis on the fact that this is a skirmish game at its core.
I agree. I love almost all the new rules. I was lucky to come in after that transitional period from the old rules to the new. But frankly this is MUCH better.
I hate seeing armies with one hero and 50 troops. This makes choosing heroes fun and also makes the game flow more. I had I believe 64 units at NOVA and I will never do it again. Id rather take 24 half trolls and some spearmen and go down in a hail of bows and blood than move an army so slowly EVER again hahaha.
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Now, it's clear that not every army aims to have the same numbers. At 600 points, Hobbits or Goblin Town are going for about 60-70, while Wood Elves or Dwarves are comfortable with 3 warbands, and there also some armies, like Rivendell Knights, that are fine with just one.
But one think that I see many people doing, which I think affects they win ratio badly, is that they but too big emphasis on taking big heroes, or that they just take too many of them. I love playing those cool characters, but I also realise that my 500 points Wood Elf force can't support both Celeborn and Galdriel, and Glorfindel, Gil-Galad and 18 elves is just a poor force.
I completely agree. I have seen armies against me time and time again that have two awesome heroes, and about 2/3 of my troops. Hey....if you break them by killing their weaker troops, they no longer have people for objectives and also their heroes get swarmed. Ive seen people write up army lists on this website with Gil Galad Mtd with shield on armored horse and Glorifindel mtd with armor of gondolin at 500 points....Those two with upgrades are 310.
That leaves them 190 for their entire foot soldier section.
Theyre like oh man well theyre fun and cool and tough etc etc. Yeah well have fun facing an army with 4 full warbands where you eventually lose fights and get swarmed and cant hold an objective. Only the elite of the elite players can win with those armies. If two people with the same skill set play against each other its an Elven loss every time against a horde in that armys case.
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Now,one the other hand, there also people that love going all-in on hordes, trying to include as many units as possible, which I also think is wrong. It's because there are now ways to kill a lot stuff in one blow, like hurl, channeled Nature's Wrath, or good old sorcerous blast.
For some time I tried different tactic, especially on lower points-levels - include a big monster, like Beorn, and then add in as much troops as possible (i.e. Laketown). This looks good on paper, but as it turns out, you can't really rely one model for you army to work; because when it chokes, fails to win a combat or something, your sub-optimal units simply can't make the job done.
I already touched on this and youre right. It doesnt work. Ive taken Beorn and Hobbits and they did poorly. Ive taken maxed out witch king with weak captains and all orcs and they did poorly against players who werent that skilled. Balance is the key.
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What I found works out the best for me is to try to find the right balance between quality units and cheap ones (for example, Erebor dwarves supported by Laketown Guards or Gundabad Blackshields supported my Moria Goblins) and go for cheap or mid-level heroes of good quality (Alfrid, Beregond, Shamans; Thranduil, Vrasku, cheap Wraith are among those that I used recently). This means I try to go for around 3 warbands for 450-550 points.
Yep.
One of my favorite armies I ever made was an old battle of five armies one before the new figures and profiles came out. I had:
Beorn
Thranduil with Mirkwood Rangers
Alfrid and 12 spearmen
Thorin with warriors of Erebor.
I had a massive hero, a solid one in Thorin, and cheaper support one in Thranduil, and a weak buffer in Alfrid.
Troops were weak laketwon, medium dwarves, and elite Rangers
Total balance and performed amazingly on several occasions.
Balance is the key.
Ive never thought about points value to numbers as a rule purposely but generally Id say I like this:
350 or less: Monsters or spam list or 1 warband and change
400-450: 2 warbands with a solid hero or medium heroes and elites
500-650: Minimum three warbands at 650...at 500 maybe 2 and some change or huge elites.
700+This is where I like to get into the 4 warband range. I may take three and a monster but I would like to have 3.5 warbands minimum.
850+ If you dont have four, your heroes better be able to become gods on the field.
That being said, all armies are different. We played hold ground last week in a three army battle. My army at a large pts value was as follows:
Troll Chief, 2 trolls
Goblin King, 12 goblins
2 castellans
Buhrdur, 2 cave trolls
Because of placement and good rolling I wiped the enemy units off the map. I lost on vps because we were confused as to what they would be half way through but I definitely got more kills than both of my opponents and likely more than them combined.
The army just depends on the setting but two big heroes under 600 points is a terrible idea to me unless you build an awesome force.
Thats a lot said, but I have a lot of thoughts on this subject. Especially since I started running tournaments a while back and get all the lists. Very interesting.
@LordElrondThis is a great list. Some people would complain about the combination but frankly theyre daft to think laketown should be left out of this army if he competes in a tournament or against another equally competitive army.
Good heroes, and the extra Alfrid support and the numbers makes this work perfectly.