Sacrilege83 wrote:
As for Rohan, not many people over at the continuous tactical discussion share your enthusiasm.
Most people say that SBG Rohan is underpowered too, and yet I had my best ever LotR Singles GT result year ago (2nd place out of close to 100 people) with a 48 Rohan Warrior / 16 Woses / Saruman/Ghan/Eowyn list.
Most common mistakes with Rohan I see is that people just don't utilise all the Epic Actions to their full potential - especially the Epic Sacrifice (Charging cavalry, regardless whether Riders or Knights with the following: Epic Rage/Strike/Sacrifice/Heroic Combat annihilate everything, because you get to fight twice with the strength boost and 3+ saves since you only remove the sac'd hero at the end of the phase. Considering that there are so many heroes with Epic Sac - Theoden, Merry, Theodred, Deorwine - if you play the right set of heroes and you play them correctly, then sky is the limit, it just requires a lot of skill and experience to learn playing Rohan. Even if you die in a duel the Sacrifice still works, how cool is that
- My experience is best friend's Rohan all-cav army which utilised that and his new Gondor all-cav force which uses 3 Epic Sac heroes in it).
Xelee wrote:
The list looks good, Blackmist. A mate does something similar using Gondor list allies to add a bit of spine to the list. KOMT are definitely the best deal going in terms of Lancers. Elves definitely do much better with the cheaper heroes, Cohort for foot, cloaks for Archers (is that how you are running the wood-elves?) and then bulked out with allies.
Thanks. I'm not actually running the army, hate elves, never even used them in SBG
Just made up a list because I don't believe that they are as underpowered as people seem to think
I don't think I would be using Wood Elf archers at all (in fact in this list there's one company without bows because I needed the 5 points for Desperate Heroics and I was forced to have 1 common company from the main force) because they're too bad combat-wise. I find that combat prowess is the most important thing in this game, so I like fielding a lot of hard hitting cavalry (KoMT, Morgul Knights and most of all Giant Spiders - even though they're as fragile as hell when you hit them back, but they deal sick amount of damage on flank charges). I believe that the faster you can crush a hole in a part of enemy army, the faster the army will go down, even if it costs you making a big sacrifice. 200+ point Heroes usually aren't worth taking at all unless they have Epic Strike, otherwise a 50-point Thrydan eats them for breakfast.