|
It is currently Tue Nov 26, 2024 5:57 am
|
View unanswered posts | View active topics
|
Page 1 of 1
|
[ 8 posts ] |
|
BlackMist
|
Post subject: Re: Siege Engines
Posted: Fri May 13, 2011 5:29 pm
|
|
Craftsman |
|
|
Joined: Wed Apr 07, 2010 2:44 pm Posts: 484 Location: London
|
SBG - they're well overpriced for what they do. It's not just this forum, anyone who looks at the simple math behind the artillery effectiveness will probably come out with the same conclusion:
Compare a Mordor Siege bow for the same number of points in Orcs - you get 2 (or 3?) models instead of 9 if you don't have a Siege Bow. That means that your break point significantly goes up. Siege bow hits less than once in every 3 shots (cuz 1 for scatter is a miss too), it gets scattered onto a random un-influential model 2/3 of the time and only manages to kill that model 2/3 of the time, so... 1/3 x 2/3 x 2/3 = 4/27 = once every 7 shots it kills a model you weren't aiming for. It only hits and wounds the model you were aiming for 1/3 x 1/6 x 2/3 = 2/54 = 1/27 => once in 27 shots, great! Given that that hit would probably knock 3-4 other models and kill 2, that means it kills *a* model every 4 shots on average? Something like that... completely useless waste of points. Avenger does much better than that with an average of *almost* 1 model per turn.
Out of 9 Orcs that you can have for the Siege Bow, 3 can have bows, so 1 will hit and then you get 1 kill every 6 turns with S2, but you have 9 models instead of 1 kill every 4 turns and 3 models.
In the case of the Avenger, you can have 9 WoMT, 3 have bows, so once every 4 turns they will cause a kill, and you get again 9 models instead of 3.
In summary all artillery other than Mordor War Catapult with Troll and an Engineer is pretty useless. The exception of the Catapult + Troll + Engineer only really works in 600 or 700pts matches, but it rocks at 700 and is a very viable choice.
_________________ Coordinator of the Great British Hobbit League
|
|
Top |
|
|
spuds4ever
|
Post subject: Re: Siege Engines
Posted: Fri May 13, 2011 6:16 pm
|
|
Joined: Mon Mar 08, 2010 3:58 pm Posts: 1332 Location: Ha, wouldn't you like to know. Images: 4
|
In concept nearly all siege engines suck pretty bad. The exceptions are mordor war catapults and trebuches (though catapults more so). They can both pay off in very big matches.
_________________ "War does not determine who is right, only who is left." - Bertrand Russel
|
|
Top |
|
|
Beowulf03809
|
Post subject: Re: Siege Engines
Posted: Fri May 13, 2011 7:05 pm
|
|
Joined: Mon Aug 21, 2006 12:53 pm Posts: 1827 Location: CO, USA
|
A friend tried several times in SBG to field the Mordor Catapult. It did pay off in 600+ point games with a Troll but anything less than that and it didn't do much for him.
I love the look of the Siege Engines, and have used an Uruk Ballista with some value in a 500pt game. I would have been stronger and more secure with additional Uruks instead, but the heavy weapon looked good and was fun and with just a couple above-average rolls it was nice (blasted thru a big rank of RoR once if I remember correctly).
If you're playing a game over 500 points and it's mostly for fun, you should give them a try. They can add some fun, flavor and a couple big "wows", either good or bad. But if I was playing in an event, or the game had anything ridding on it other than joy, bragging rights and maybe a beer, I probably wouldn't use it.
_________________ Wait ye the finish! The fight is not yours.Beowulfhttp://TacticsInMiniature.com
|
|
Top |
|
|
|
Page 1 of 1
|
[ 8 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 228 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|