.:Gunslinger:. wrote:
I'm totally capable of writing a basic scout list.
That'd be a good start, please go ahead.
.:Gunslinger:. wrote:
I don't know if it's worth taking in wargriders, as I can't take very many...also should I take Sharku as a captain for the wargs...
I'm quite fond of Sharku and wargs, but really he's the only mid-range warg-mounted hero that gives you enough Might to be effective. But taking Sharku would mean dropping one of the heroes you mentioned.
.:Gunslinger:. wrote:
what are the chances of such a list against elves or a Gondor army with strong heroes?
Under the old rules "strong heroes" means fewer troops, and the game definitely favours quantity over quality in most cases. So if someone is fielding Boromir (Captain version) in 700 points you might do pretty well. With uruks at the front you'll win more fights against Gondor, and your higher strength will be effective against their armour. However, as scouts with lower armour, they're just as effective against you if they win the fight, so you really need those orc spears to get as many dice into each fight as possible. You need to win fights to stay alive.
Against elves I think scouts are much more difficult to work with, and the Legion list, with their heavy armour, pikes, and xbows, is a better bet. SouthernDunedain makes good points about scouts being more scenario-oriented.
.:Gunslinger:. wrote:
So maybe it's now possible to get a few answers without getting bashed down for some reason...
Some reason? Getting answers to specific questions is one thing, asking for someone to do a bunch of work for you is another. Note your first post didn't ask any specific questions, just asked "write me a list". Maybe that's not the tone you meant to set. Everybody here is eager to help, IMHO you should at least meet us halfway.