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SouthernDunedain
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Post subject: Re: Cavalry versus footsoldiers
Posted: Tue Oct 23, 2012 10:52 am
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Joined: Sat Jul 21, 2012 7:30 am Posts: 2793 Location: In the Tardis Bar Images: 1
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Yeah, all casualties are removed before striking back. The order is monsters > cavalry > infantry. Cavalry also get their earthshaking charge rule aswell.
_________________ 12th GBHL 2013. 13th GBHL 2014 9th GBHL 2015Mid Sussex Wargamers
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SouthernDunedain
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Post subject: Re: Cavalry versus footsoldiers
Posted: Tue Oct 23, 2012 12:12 pm
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Joined: Sat Jul 21, 2012 7:30 am Posts: 2793 Location: In the Tardis Bar Images: 1
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no worries mate. It does say in the rulebook but it can be very ambiguous sometimes.
_________________ 12th GBHL 2013. 13th GBHL 2014 9th GBHL 2015Mid Sussex Wargamers
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Beowulf03809
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Post subject: Re: Cavalry versus footsoldiers
Posted: Tue Oct 23, 2012 2:49 pm
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Joined: Mon Aug 21, 2006 12:53 pm Posts: 1827 Location: CO, USA
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As you said in your original post, if Cav DIDN'T remove Infantry casualties first then they would be slaughtered in the return strike. They still need to be sure to do significant damage when they hit or it's not going to go well. Flank attacks can help here since it limits how many enemy companies will have contact with you for retaliation purposes but also limits your own ability to deal blows. Rear strikes are even better as they limit the return dice and strike against a weaker side of the opponent.
For many of these reasons you may find multiple smaller formations of cavalry to be more effective than a couple large formations. The smaller ones can generally slip through and around larger formations and hit where they are most useful and at the same time are small enough that they are not very 'juicy' targets for spells, ranged fire, etc. I have made very good use of these small unit tactics with Warg Riders (their bonus for striking from the rear can make them even more deadly) and Haradrim.
_________________ Wait ye the finish! The fight is not yours.Beowulfhttp://TacticsInMiniature.com
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