GothmogtheWerewolf wrote:
Do not listen to JPR Roth with Hunter Orcs., Never give bows to mounted Hunter Orcs. Waste of points. Hunters Orcs on Fell Wargs in general are underpowerd, so do not waste points on giving them bows. they cost twice the pts of infantry archers, for not even twice the movement.
So, there you are, having accomplished a glorious cavalry charge and done some damage. Now, if you win priority, you need to get the heck out of Dodge. If you lose priority, well, you need to burn some Might to get the heck out of Dodge.
The enemies that survived the charge (and there aren't a lot of them) are knocked down. The ones that won combat can move 6" and are 1" away from you. If you take bows, you can move 5" away and fire, then be in a good position to charge again next turn. If you didn't, well, you're SOL.
Of course, you won't be able to do this with every model--those enemies are going to move 6" and engage you. But it gives you options that you otherwise wouldn't have, and it does so in a far more effective way than simply going "Bows are for infantry." Plus, let's face it, we're talking about three points here.