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 Post subject: Grimhammer stats
PostPosted: Tue Feb 05, 2013 8:38 am 
Kinsman
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Hello all, can anyone tell me where to find the stats for the Grimhammers? I did a search but all I can find is that they're not very good.

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 Post subject: Re: Grimhammer stats
PostPosted: Tue Feb 05, 2013 8:55 am 
Elven Elder
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The hobbit rulebook 8)

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 Post subject: Re: Grimhammer stats
PostPosted: Tue Feb 05, 2013 9:03 am 
Loremaster
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I can tell you right now they are beyond useless.
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 Post subject: Re: Grimhammer stats
PostPosted: Tue Feb 05, 2013 9:18 am 
Kinsman
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SouthernDunedain wrote:
The hobbit rulebook 8)


Bugger, another book to buy. :sad:

They might not fight well, but by 'eck they look good. A bit like the French :-D

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 Post subject: Re: Grimhammer stats
PostPosted: Tue Feb 05, 2013 1:57 pm 
Elven Warrior
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Yes they are lovely models. You can buy them and use them as Khazad Guards :) .
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 Post subject: Re: Grimhammer stats
PostPosted: Tue Feb 05, 2013 5:08 pm 
Elven Elder
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SuicidalMarsbar wrote:
I can tell you right now they are beyond useless.

They cost the exact same as a dwarf warrior is you give one a 2handed weapon and throwing weapons. I wouldn't say they're useless, but they aren't as good as Khazad Guards, who are pretty OP, so I'm happy abou that.

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 Post subject: Re: Grimhammer stats
PostPosted: Fri Feb 08, 2013 2:25 am 
Loremaster
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Angularity wrote:
They might not fight well, but by 'eck they look good. A bit like the French :-D


How does the classic saying go...

The English Navy runs on Rum
The French Navy runs to Port

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 Post subject: Re: Grimhammer stats
PostPosted: Fri Feb 08, 2013 4:07 am 
Craftsman
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Are GW no longer putting stats on their website?

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 Post subject: Re: Grimhammer stats
PostPosted: Fri Feb 08, 2013 4:18 am 
Elven Elder
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They're putting them up for some, but not for all of them.

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 Post subject: Re: Grimhammer stats
PostPosted: Fri Feb 08, 2013 3:26 pm 
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Beowulf03809 wrote:
Angularity wrote:
They might not fight well, but by 'eck they look good. A bit like the French :-D


How does the classic saying go...

The English Navy runs on Rum
The French Navy runs to Port

:lol: Never heard that before...Just like the new French tanks. They have 5 gears; 4 reverse and 1 forward, in case the enemy attacks from the rear!
:E


Anyways....
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 Post subject: Re: Grimhammer stats
PostPosted: Sat Feb 09, 2013 11:09 am 
Kinsman
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I love to be french on this forum :D
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 Post subject: Re: Grimhammer stats
PostPosted: Sat Feb 09, 2013 7:12 pm 
Loremaster
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In the interests of fairness and balance for our French members, I must point out that we English once hung a monkey in Hartlepool during the Napoleonic Wars as punishment for spying for the French.

:lol:

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 Post subject: Re: Grimhammer stats
PostPosted: Mon Feb 11, 2013 2:09 pm 
Elven Warrior
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Grimmer hammers are great when supported by dwarf spears.
You use the pick and get +D3 strength (and if you lose you go from 6's to would to 5's and occasionally 4s)

If you are in a combat where you have 2 or 3 other models in the combat but hte enemy is no surrounded then you use the hammer and knock them down so the others get double strikes.

Throwing weapons are nerfed but not dead!
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 Post subject: Re: Grimhammer stats
PostPosted: Mon Feb 18, 2013 11:13 am 
Kinsman
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After trying them out in a game or 2, I can now say they're not as bad as many people give them credit for. I agree they're costly, and in any way worse then Khazad Guard.

However the throwing axes make them pretty interesting, and they can be quite effective due to them. 12 Throwing axes on the charge is pretty neat, and generally ends up having around 2-3 enemy casualties before the fight even starts, making them outnumber any other unit it charges. Also you can use this 'free attack' every turn.

Granted they are a lot less point efficient in combat due to their -1 on the duel roll, but if they do manage to win they can hit quite hard. I used Dwalin leading the unit, and it was a pretty neat wrecking ball, although still being an expensive one at that.
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 Post subject: Re: Grimhammer stats
PostPosted: Mon Feb 18, 2013 3:16 pm 
Elven Elder
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They don't have to use they're 2handed weapons, so the-1 to win is a moot point. Did you play with the-1 to hit if the move rule?

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