I agree, Serpents are obsolete, but against F4/D7 they are better than AG
Thinking about it more... Reavers tend to win so many fights that your opponents will start throwing dice at you out of fury of your "luck", so maybe it's better to stick to AG just to keep them happy
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when you say support either of them, what would you support them with?
Probably the most optimal support unit would be Serpent Warriors because they keep up F4 in case you're Fainting and they get to re-roll to wound rolls. But I wouldn't go out splashing money on them, they're of no major benefit. Stick to Haradrim with Spears.
@Beowulf who posted seconds before I pressed submit:
Draw in a 1v1 is once every 6 fights. Draw in a 2v2 is in one in 5 fights. In a 3v2 (supported Reaver) the chances of you winning grow rapidly thanks to Fight Value. I probably don't have to quote the stats for you, but for anyone who doesn't know 2v2 higher Fight is 61% chance of winning, 3v2 with higher Fight is 72% chance and this is a supported Reaver against every warrior except Elves. This cannot be underestimated and it's a pretty major part of the game in my view. The whole point why Heroes are so good is their Fight skill. 3 Attacks at FX beat 10 attacks at FX-1 staggering 47% of the fights, while if you had same fight you'd win 27% and with lower Fight 7%.
I agree with the +1 to wound, but the AG are not quite the same as 2-handed or 1-handed support. You can be unsupported +1 to wound, which will lose fights a lot more often or you can go with just S4 supported which imho is a better solution for most of the situations. It depends on the situation, I never said they're bad, I think they're very good.
I also agree with Poison not being of much use.