Scib wrote:
mertaal wrote:
Is there no sneaky "dismount" tactic that can be used with HOoFW's? I have an image of orcs using the wargs as mobility aids, benefiting from the initial charge, and then dismounting to get their 2 attacks, and have a chance of the warg sticking around to cause further havoc...
Sounds interesting but is it worth 8pts to get off one cavalry charge?
Well, the idea behind it is that as well as getting a cavalry charge you'd have the versatility associated with warg movement, plus, remember that when you dismount a warg the warg takes a courage test, and if it passes, sticks around to fight.
So then you'd suddenly have twice as many models, and 3 attacks instead of 2 each turn.
Ok, I realise that's presuming that all wargs would pass said courage test, which is unlikely as their courage is pretty crappy.
Anyway, I have no idea if it's worth it or not!
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