Lord Hurin wrote:
Ferals having 2 hand weapons is the reason they have 2 attacks anyway.
As for them being so much better than Berserkers, I can see the courage being irrelevant in most cases. The defence though? I swear I've seen LotBR arguing against Uruk Scouts for the very same reason. Why is lower defence not ok on a 9pt model, but fine on a 12pt one?
First of all, this is the second time youve followed me around mis quouting what Ive said and its frankly starting to get really tiring.
Second, yes, I probably questioned the D5 on the Uruk Scouts to see if they were worth it in terms of thinking for a
competitive tournament. If you were to follow ALL my posts the way you blatantly nit pick at some of them you would have notice my army list for months now including 12 Raiders and Mauhur in addition to 12 ferals.
In fact I asked JamesR about the scouts and he solidified by belief in them.
Furthermore, if you looked at my army list I took a Shaman to give these ferals, and possibly Raiders fury channeled on a save of 5/6.
So if youre done taking personal shots at me again, does that answer your query?
=================
@Galanur
Basically yeah, you listed the positives and negatives. The two handed weapon is good till you fight someone like elves which are tournament heavy because then you lose a tie, and to wound them is already only 4+s.
The extra courage is ok but the way I see it any good Isengard should have one shaman at least giving all of your ferals fearless pretty much. Yesterday with a shaman and 4 ferals I trapped and killed a Mordor troll early in a game before he killed more than 1 model.
And finally, yes the defense is higher. Sure thats good when fighting strength 3 Units. But the difference in terms of making it an overall good force ready to take on any unit in the game is almost pointless.
Yesterday, playing the experienced players I did in the tournament, just about everyone threw their high strength units at my ferals.
I had morannons, black guard, a mordor troll, knights of dol amroth, and Bill and Tom of the the Three Trolls all thrown at them. I didnt have any soft units thrown at them because once people here 2 attacks and only 5 defense, they automatically throw their best units at them, which to me, and any Isengard force, is great. Thats because without berserkers, in a 750 pt army I was able to field 52 units.....Idk how many ppl had larger army lists than me yesterday.
Goblin town had 4 more because of the trolls. If they didnt have the trolls, the battle would have been easier.
This whole point is while you have 12 ferals, the enemy is going to concentrate on them....you lose some lower point units no big deal.....plus they have fury
If you put in berserkers, the trolls, black guard, knights of DA still need a 5 to kill you, and now youre losing +3 points per model.....
While my ferals were under siege my crossbows ate people up with bolts or in close combat because people dont realize how tough they are(myself included).
And my raiders ran anywhere they wanted in every game yesterday taking objectives or killing weaker enemies or preventing the enemy from winning objectives.
This is how my army was, and it did well for me, despite having a scenario where I could only shoot 12 inches.
Mauhur
12 raiders with shield
Vrasku
12 crossbows
Shaman
12 ferals
Ugluk
4 crossbows
8 uruks with shield
You have shielding, speed, range, shooting, fury(defense), model count, close combat strength. The only thing this list really really is missing, is magic.
To tell you how I did, in three games I lost a minor loss to a man who told me hes done more national competitions than anyone there, and was probably the #2 guy, the second game I beat an experienced player with a minor victory on a crazy Goblin town board, and in the 3rd game I dominated goblin town because they simply didnt have ranged firepower
So I went 2-1 at my first serious competition with people from other states and only lost to a total veteran of this game. And he got the game from me on the last two turns, me having made a vital mistake with crossbowmen early. The ferals performed ALL DAY and if I had less troops, some of the other games might not have gone as well.