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Bofur The Dwarf
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Post subject: Saruman's Palantir
Posted: Sun May 18, 2014 3:10 pm
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Joined: Thu Aug 29, 2013 1:42 pm Posts: 316 Location: Wandering The Wilds
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I was reading a battle report the other day where one side had Saruman. As I recall, they were using a rule which allowed Saruman to use the Palantir and cast a Magical power even if the target wasn't in Saruman's line of sight. I also recall reading something similar in one of the battle games magazines.
Is this an official rule/was there one? As far as I know, it may have been an old and removed rule from long before I joined the game. Some of you who joined the game when it came out may know.
While on this thought: what other rules could represent the Palantir's power?
Cheers,
_________________ I started to walk around without shoes...
It sort of then became a Hobbit
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turwaitheon
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Post subject: Re: Saruman's Palantir
Posted: Sun May 18, 2014 5:09 pm
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Joined: Sat Dec 08, 2012 3:53 pm Posts: 215 Location: In Nothern-Mirkwood, realm of Thranduil.
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That is not entirely true:
I think there must have been one, but there is no more. I think I've read it in the old rulebook, the first rulebook to be precice (as it is lying in front of me now) or something: This one: The Lord of the Rings The Fellowship of the Ring. A Strategy Battle Game.
But the rule, as it is explained in this old book, says this rule only works for sorcerous blast.
_________________ You... will get... Coal!!!!!
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JamesR
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Post subject: Re: Saruman's Palantir
Posted: Sun May 18, 2014 5:55 pm
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Elven Elder |
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Joined: Thu Dec 20, 2012 12:18 pm Posts: 2528 Location: Dallas, Texas
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It used to be allowed either in the original Two Towers Rulebook or the ROTK core rulebook. I cannot remember which
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Goldman25
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Post subject: Re: Saruman's Palantir
Posted: Sun May 18, 2014 8:06 pm
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Craftsman |
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Joined: Sat Mar 09, 2013 10:15 am Posts: 412 Location: Bodmin, UK
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That was the original rule for the Palantir, if I remember correctly.
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Hodush
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Post subject: Re: Saruman's Palantir
Posted: Mon May 19, 2014 8:23 am
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Joined: Fri Mar 08, 2013 6:56 am Posts: 744 Location: Central Coast, NSW, Australia
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The original rule (FOTR & TTT) was that he could use Sorcerous blast with unlimited range as long as he had 1 will point left. For ROTK he had his other powers buffed (easier to cast), gained voice of command (stand fast range doubled) but was not able to use SB with the Palantir anymore.
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