Good on you Slaktarn for voicing your opinion so constructively, its a shame that there are a few responses from people which are not very constructive and can easily be taken as impolite.
To clarify, the argument (as I understand) is that every model has a single hand weapon unless specified as unarmed. Under special strikes it states that you need to see what they are armed with to use special strikes, so people model on axes etc so they can use that special strike, where other people will just leave the model as is and make do without special strikes.
I understand that it is the done thing, but the question is who is it done by? Not really the collectors or history buffs for nice conversions but more the people who are using it to win games - the power gamers. They have set a standard or idea that it is permissible to do this just by doing it themselves and attempting to back it up with what can be considered rules bending as it clearly isn't in the spirit of the game nor the intention of the rules. Thus why people frown upon it.
For this reason I completely disagree with the people who say that's just the way it is or that it has to be FAQ'd, it's a pretty clear case that it is only used for rules bending.
I haven't had any matchups against these powergamers, so I don't have an emotional resistance, just one of logic and spirit of the game. I tend to agree with you, if it doesn't say you can, then you probably can't is the better way to go.
I believe that the rules do forbid it and that we just need to stand up for the spirit of the rules. Going from the EFGT book p 67.
Everyone has a hand weapon or is unarmed.
Single handed weapons follow the NORMAL rules for dueling and striking blows
SOME single handed weapons & 2h weapons can be used to make SPECIAL strikes.
Look at the MODEL... then they can make that particular special strike.
Let me be clear about this.
There are normal rules for dueling and striking, clearly stated right there. Then there are special strikes. Special strikes are special, they are not normal. Therefore anything which is classed as a single handed weapon (anything not specifically listed in the wargear) would not be permitted to make special strikes.
Now we have an issue here in that GW clearly shows a Minas Tirith warrior as being able to do a Feint, even though he doesn't have a sword listed. Guess what, GW already has that covered.
Under the Special Strikes heading, it says some weapons can be used to make special strikes and that you need to look at the model in the case of both 1h and 2h weapons. So what is the model? It is the GW released model of course.
Since when do we use proxies at tournaments? Since when are non-gw models permitted? Since when are alterations that disrupt the game permitted (bigger bases, a model having a fence on its base and therefore has an in the way etc.. all those cheesy things which we never allow). I can't model a shield, spear or elven blade on and receive a bonus, so why can I do it for an axe? It's still unspecified wargear. That is why we use the Original model, not the converted one, to determine special strikes.
The original GW model is the one by which decisions should be made.The community should stand up for the spirit of the rules and not just the letter of them. Does it look like GW is going to support LOTR for long? No. Then how can you rely on written rules only? What is the point of playing once GW drops the line? Its about community and fun, so why entertain things which are not fun now. Make it a combination of community spirit/spirit of the rules and textual rules. It's already done at tournaments, the majority of them aren't run by GW. The majority of them have restrictions of some sort (Tom and Goldberry). Stand up for the hobby you love, it doesn't mean that you have to be cruel to people, if we all agree that it isn't in the spirit of the game that's all you need to say, and I'd imagine that 99% of people would agree and then not bother to make unfair changes to their models.
So what does that look like to say the original model is the decider?
Look at all the models that GW has released for that troop (under the same name), whatever gear is sculpted on them is permissible to use. Simple.
If you want to go hard line, then only that exact model that you based it on is the one that is used. EG Iron guard, some have axes, some have swords. The hard line says you can only have swords on that guy.
The better and more relaxed way says, ok they have both swords and axes on some models, so you can use a combination of those weapons. No maces though as they aren't on any of the models. Weapons in the hand = hand weapon, those in the belt or wherever are considered throwing weapons if that is specified as a wargear option.
For reavers, there is no model other than the one pictured in the Fallen Realms. So you can go three ways,
Only swords as pictured
OR they have have whatever weapon they want
OR they can't use special strikes at all. As it is quite thematic, I don't mind reavers having axes and I don't altogether mind them being able to use Piercing Strike. Is there a problem with restricting reavers to having swords only? No, axes look super cool, but they will still do well in a fight, just as they were designed all those years ago before special strikes.
Woses only have spears and pipes, so no axes.
Rohan has swords and axes, so use whatever you want.
Anything which you normally have to pay for like spears and 2h axes you still have to pay for.
Quote:
Since conversion does not affect rules (and weapon swap is a conversion) it should not be legal.