All times are UTC


It is currently Wed Dec 11, 2024 7:31 am



Post new topic Reply to topic  [ 43 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sat Jul 27, 2013 8:50 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
The mannequin isn't big enough! This is my reference pic


You do not have the required permissions to view the files attached to this post.

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sat Jul 27, 2013 8:51 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
I shall make the suit with dwarves on my knees for Halloween!!!!!!!!

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sat Jul 27, 2013 10:26 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Thu Apr 01, 2010 11:33 pm
Posts: 3688
Location: Atlanta GA. U.S.A.
Images: 14
I am going to make this one. I could not resit the waterfall.

Image

I can not recommend The Hobbit Chronicles enough. There are more than 30 illustrations of the giants alone.
This illustration by Allen Lee page 152 The Hobbit an Unexpected Journey Chronicles Art & Design by Daniel Falconer

_________________
"the same as a duck you must be made of wood"
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sat Jul 27, 2013 11:11 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
I like that pic. So you're making one too now? I'm an inspiration! If you get a WIP up first can I post my pics on that one too? If not that's ok i'm just wondering.

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sat Jul 27, 2013 11:41 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Thu Apr 01, 2010 11:33 pm
Posts: 3688
Location: Atlanta GA. U.S.A.
Images: 14
RandolftheRed wrote:
I like that pic. So you're making one too now? I'm an inspiration! If you get a WIP up first can I post my pics on that one too? If not that's ok i'm just wondering.

Yes, an inspiration and a challenge. 8) I think it would be fun. Yes if I get it up first you can post on mine. I have a wip up now.. Moria/Balin's Stair.

_________________
"the same as a duck you must be made of wood"
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sun Jul 28, 2013 3:43 am 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
Thanks. I hope to start on mine soon.

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sun Jul 28, 2013 4:58 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Sat Oct 09, 2010 11:20 am
Posts: 1776
What about ideas where miniatures can walk on the giant, so its both a model and a piece of terrain like in the films.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sun Jul 28, 2013 5:01 am 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
I like that idea stickyfingersss

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sun Jul 28, 2013 2:08 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Thu Apr 01, 2010 11:33 pm
Posts: 3688
Location: Atlanta GA. U.S.A.
Images: 14
Sticky Fingersss wrote:
What about ideas where miniatures can walk on the giant, so its both a model and a piece of terrain like in the films.

I can't think of a scenario where any one would do any thing but run from one of the Movie Storm Giants.
My planning model--

Image

Cliffs, two water falls, one or more ponds, a cascade. a cave and a forest. May be I should build two :twisted:

_________________
"the same as a duck you must be made of wood"
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Sun Jul 28, 2013 3:01 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
Nice start! I won't be ready for a while.

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Mon Jul 29, 2013 4:55 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Sun Sep 18, 2011 9:42 pm
Posts: 3131
Location: In Angband, at Morgoth's feet.
Going back to stats, I think it should be something along the lines of:

5/4+ 10 10 4 10 7 0/0/0

It would include some of the same rules that the catapults have (kill out right and such) with a throwing weapon that has the same rules as a catapult (kill outright, scatter) with a stomp attack similar to the Mumak. And a 4+ "save" similar to the Great Goblin. It would of course have to be about 500-600 pts, but hey, it's a STONE GIANT.

_________________
:saruman "Leave Sauron to me."
If you're in the Raleigh, NC area, let me know.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Mon Jul 29, 2013 5:51 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Thu Apr 01, 2010 11:33 pm
Posts: 3688
Location: Atlanta GA. U.S.A.
Images: 14
Dorthonion wrote:
To tower over most of the GW range, your Stone Giant would only need to be between 12 to 18 inches at most - (30.48 to 45.72cm). It would make a Mumakil look like a poodle.


I just spotted this - I like the image:

http://www.google.co.uk/imgres?imgurl=h ... AQ&dur=422

And here is a fascinating bit of background discussion into the whole subject:

http://middle-earth.xenite.org/2013/03/ ... he-balrog/


We began the discussion of how to. I feel the large size will not be playable. It is a mountain/earth elemental. You could not possibly harm one. It would crush anything short of a General Products space ship hull. Mixing universes but fantasy invulnerable vs Sci Fi invulnerable. Sci Fi wins. :P That is why I am going to build mine as terrain. On the other hand there is room in the universe for smaller stone giants and may be Fire and Ice giants.

I am going to make mine about about 35 scale feet in 1/48 scale I could even go 40 feet. That would be an even 10 inches.

Image

12 1/2 inches would be 50 feet. Tree beard is just under 17 feet tall. My sleeping Storm giant is 100 feet tall. I have decided to make a pair about the size of my new tree. I am going to use them in another game.

_________________
"the same as a duck you must be made of wood"
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Mon Jul 29, 2013 6:08 pm 
Ringwraith
Ringwraith
User avatar
Offline

Joined: Mon Jul 18, 2005 2:56 pm
Posts: 3736
Location: The Height of Nonsense
How about a bigger mannekin?
http://seradesred.blogspot.co.uk/2013/0 ... nikin.html

_________________
Published ebooks:
Instrument of the Empire
A Note of Defiance
Phantom Ships, Ghost Flotilla
More to come!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Mon Jul 29, 2013 6:22 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
Like the idea a lot more now dorthonion. I also like draugluin's stay line but he will have D 100 definitely.

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Mon Jul 29, 2013 8:41 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Sun Sep 18, 2011 9:42 pm
Posts: 3131
Location: In Angband, at Morgoth's feet.
I think the D100 is too much, not enough stuff in the game can even do anything against it. You would need several catapults and/or Sauron just to even think of facing it.

_________________
:saruman "Leave Sauron to me."
If you're in the Raleigh, NC area, let me know.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Mon Jul 29, 2013 8:50 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
I was also thinking a special rule that gives a chance for the giant to run away after a certain amount of turns/combats.

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Tue Jul 30, 2013 12:11 pm 
Elven Elder
Elven Elder
Offline

Joined: Thu Dec 20, 2012 12:18 pm
Posts: 2528
Location: Dallas, Texas
RandolftheRed wrote:
I was also thinking a special rule that gives a chance for the giant to run away after a certain amount of turns/combats.


I like that too, with the D100 I suggested I never saw him as anything other than a scenario piece, perhaps with rules similar to sentries in whoever has priority moves him etc and he would be completely independant (so he could fight both sides). Although a scenario where you defend against him would be cool too

_________________
Commission Painting @FB http://www.facebook.com/squyrepainting
Commission Customers include:
GBHL Youtube Channel
MiniWargaming
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Wed Jul 31, 2013 11:02 am 
Ringwraith
Ringwraith
User avatar
Offline

Joined: Mon Jul 18, 2005 2:56 pm
Posts: 3736
Location: The Height of Nonsense
To be honest and realistic guys, these things are going to be invulnerable to most of the denizens of Middle-earth. They are walking rocks! Huge walking rocks! I think that Sauron, the Balrog, Smaug and maybe a small number of the normal sized heroes like Galadriel, Gandalf, Saruman, Elrond, maybe Radagast, Glorfindel and the like could possibly either defeat or nullify the giants, so pitch stat lines at that sort of situation. In terms of war engines, trebuchets and Mordor catapults might treat them as fortified buildings in terms of hitting and damage.
Of course, the points cost for one of these should be pretty horrendous and they should only be allowed in mountainous areas - it would not be fair to have one turning up in Hobbiton now, would it?

_________________
Published ebooks:
Instrument of the Empire
A Note of Defiance
Phantom Ships, Ghost Flotilla
More to come!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Wed Jul 31, 2013 7:03 pm 
Wayfarer
Wayfarer
Offline

Joined: Sun Jul 07, 2013 9:21 pm
Posts: 34
I agree dorthonion and James. Do either of you propose a statline and/or special rules?

_________________
Forward Ruby Rangers!!!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mountain Giant stat ideas
PostPosted: Thu Aug 01, 2013 10:51 am 
Kinsman
Kinsman
Offline

Joined: Tue Jul 30, 2013 12:10 pm
Posts: 225
A cool scenario would be two stone giants fighting but the dwarves have to get to the cave by hopping in between the giants fighting. The dwarves would be perched on their legs and stuff and you would make jump and climb tests. They would have to try and not get knocked off and stuff. I think it would be quite fun.
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 43 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: