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 Post subject: Hurl and fall damage???
PostPosted: Wed Aug 13, 2014 9:50 pm 
Kinsman
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If a model is hurled by a monster off of say a hill or something would they then take fall damage on top of the hits taken by models they hit on the way?
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 Post subject: Re: Hurl and fall damage???
PostPosted: Wed Aug 13, 2014 11:05 pm 
Kinsman
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I can't find in the rules anything about this situation so what I would do is resolve the Strength 3 hits for each model passed through and then if he is still living resolve a Strength 6 hit when he reaches the bottom of the hill, building (ect.) just as if he had hit a obstacle or model with Strength 6 or higher. This should be easy to agree with your opponent! That's just what I would do but feel free to decide a rule yourself or wait for someone to come up with a better idea!

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 Post subject: Re: Hurl and fall damage???
PostPosted: Thu Aug 14, 2014 12:11 am 
Kinsman
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I would assume that you would do the following....

1)Take the hits of for passing through models.
2) If still alive take the falling damage.

At least that is what I would do...

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 Post subject: Re: Hurl and fall damage???
PostPosted: Thu Aug 14, 2014 5:54 am 
Elven Warrior
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There's nothing explicitly stating they would (I believe), however, there's also no reason to believe the normal rules for falling damage would somehow be negated by hurl. So I would conclude that yes, you'd roll the strength 6(or is it 5? don't remember) for passing through models, and then for falling damage if still alive.

I always revert to common sense when the rules aren't 100% crystal over a given situation. I know this is a fantasy world, but it's not the sort of fantasy where getting hit in the face by a rock from a 40 feet drop doesn't hurt.

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 Post subject: Re: Hurl and fall damage???
PostPosted: Thu Aug 14, 2014 11:56 am 
Kinsman
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Cheers guys!
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